
#include <Neuro/HandController.H>


Public Member Functions | |
| HandController (OptionManager &mgr, const std::string &descrName="Hand Controller", const std::string &tagName="HandController") | |
| Constructor. | |
| virtual | ~HandController () |
| Destructor. | |
This is the base class for a hand controller
TODO: fix description here
TOFIXXXXX: An HandController interacts with the brain. It is a holder and router class for SaccadeController objects for the eye and possibly the head. The HandController orchestrates the interactions between its components. The base class contains a number of default implementations that will need to be overloaded in derived classes to define this orchestration. See Neuro/HandControllers.H for derived classes which implement different control styles.
Definition at line 56 of file HandController.H.
| HandController::HandController | ( | OptionManager & | mgr, | |
| const std::string & | descrName = "Hand Controller", |
|||
| const std::string & | tagName = "HandController" | |||
| ) |
Constructor.
Definition at line 41 of file HandController.C.
| HandController::~HandController | ( | ) | [virtual] |
Destructor.
Definition at line 48 of file HandController.C.
1.6.3