HandController Class Reference

#include <Neuro/HandController.H>

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List of all members.

Public Member Functions

 HandController (OptionManager &mgr, const std::string &descrName="Hand Controller", const std::string &tagName="HandController")
 Constructor.
virtual ~HandController ()
 Destructor.

Detailed Description

This is the base class for a hand controller

TODO: fix description here

TOFIXXXXX: An HandController interacts with the brain. It is a holder and router class for SaccadeController objects for the eye and possibly the head. The HandController orchestrates the interactions between its components. The base class contains a number of default implementations that will need to be overloaded in derived classes to define this orchestration. See Neuro/HandControllers.H for derived classes which implement different control styles.

Definition at line 56 of file HandController.H.


Constructor & Destructor Documentation

HandController::HandController ( OptionManager mgr,
const std::string descrName = "Hand Controller",
const std::string tagName = "HandController" 
)

Constructor.

Definition at line 41 of file HandController.C.

HandController::~HandController (  )  [virtual]

Destructor.

Definition at line 48 of file HandController.C.


The documentation for this class was generated from the following files:
Generated on Sun May 8 08:43:21 2011 for iLab Neuromorphic Vision Toolkit by  doxygen 1.6.3