HueChannel.C

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00001 /*!@file Channels/HueChannel.C */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
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00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
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00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file:
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/HueChannel.C $
00035 // $Id: HueChannel.C 8195 2007-03-30 04:34:07Z rjpeters $
00036 //
00037 
00038 #ifndef HUECHANNEL_C_DEFINED
00039 #define HUECHANNEL_C_DEFINED
00040 
00041 #include "Channels/HueChannel.H"
00042 
00043 #include "Image/ColorOps.H"
00044 #include "Image/Pixels.H"
00045 
00046 // ######################################################################
00047 HueChannel::HueChannel(OptionManager& mgr,
00048                        float muR, float muG,
00049                        float sigR, float sigG, float rho) :
00050   SingleChannel(mgr, "hue", "hue", HUE,
00051                 rutz::make_shared(new GaussianPyrBuilder<float>(5))),
00052   itsMuR(muR),
00053   itsMuG(muG),
00054   itsSigR(sigR),
00055   itsSigG(sigG),
00056   itsRho(rho)
00057 {}
00058 
00059 HueChannel::HueChannel(OptionManager& mgr,
00060                        const PixRGB<byte> hue,
00061                        float sig) :
00062   SingleChannel(mgr, "hue", "hue", HUE,
00063                 rutz::make_shared(new GaussianPyrBuilder<float>(5))),
00064   itsSigR(sig),
00065   itsSigG(sig),
00066   itsRho(0.0f)
00067 {
00068   float intens,cr,cg;
00069   RGBtoCIE(hue,cr,cg,intens);
00070   itsMuR = cr;
00071   itsMuG = cg;
00072 }
00073 
00074 HueChannel::~HueChannel() {}
00075 
00076 
00077 // ######################################################################
00078 void HueChannel::doInput(const InputFrame& inframe)
00079 {
00080   ASSERT(inframe.colorFloat().initialized());
00081 
00082   Image<float> tmp = hueDistance(inframe.colorFloat(),itsMuR,itsMuG,
00083                                  itsSigR,itsSigG,itsRho);
00084   SingleChannel::doInput(InputFrame::fromGrayFloat(&tmp,inframe.time(),
00085                                                    &inframe.clipMask(),
00086                                                    inframe.pyrCache()));
00087 }
00088 
00089 // ######################################################################
00090 Image<float> HueChannel::combineSubMaps()
00091 {
00092   Image<float> output = getImage(itsLevelSpec.getVal().mapLevel());
00093 
00094   LDEBUG("%s: Normalizing output: %s(%f .. %f)", tagName().c_str(),
00095          maxNormTypeName(itsNormType.getVal()), itsOutputRangeMin.getVal(),
00096          itsOutputRangeMax.getVal());
00097 
00098   output = maxNormalize(output, itsOutputRangeMin.getVal(),
00099                         itsOutputRangeMax.getVal(), itsNormType.getVal());
00100 
00101   return output;
00102 }
00103 
00104 // ######################################################################
00105 uint HueChannel::numSubmaps() const
00106 { return 1; }
00107 
00108 // ######################################################################
00109 Image<float> HueChannel::getSubmap(const uint idx) const
00110 {
00111   // FIXME the fact that we need a const_cast here indicates some kind
00112   // of design problem...
00113   return const_cast<HueChannel*>(this)->getOutput();
00114 }
00115 
00116 // ######################################################################
00117 std::string HueChannel::getSubmapName(const uint idx) const
00118 {
00119   return std::string("Hue");
00120 }
00121 
00122 // ######################################################################
00123 /* So things look consistent in everyone's emacs... */
00124 /* Local Variables: */
00125 /* indent-tabs-mode: nil */
00126 /* End: */
00127 
00128 #endif // HUECHANNEL_C_DEFINED
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