00001 /*!@file Channels/HueChannel.C */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/HueChannel.C $ 00035 // $Id: HueChannel.C 8195 2007-03-30 04:34:07Z rjpeters $ 00036 // 00037 00038 #ifndef HUECHANNEL_C_DEFINED 00039 #define HUECHANNEL_C_DEFINED 00040 00041 #include "Channels/HueChannel.H" 00042 00043 #include "Image/ColorOps.H" 00044 #include "Image/Pixels.H" 00045 00046 // ###################################################################### 00047 HueChannel::HueChannel(OptionManager& mgr, 00048 float muR, float muG, 00049 float sigR, float sigG, float rho) : 00050 SingleChannel(mgr, "hue", "hue", HUE, 00051 rutz::make_shared(new GaussianPyrBuilder<float>(5))), 00052 itsMuR(muR), 00053 itsMuG(muG), 00054 itsSigR(sigR), 00055 itsSigG(sigG), 00056 itsRho(rho) 00057 {} 00058 00059 HueChannel::HueChannel(OptionManager& mgr, 00060 const PixRGB<byte> hue, 00061 float sig) : 00062 SingleChannel(mgr, "hue", "hue", HUE, 00063 rutz::make_shared(new GaussianPyrBuilder<float>(5))), 00064 itsSigR(sig), 00065 itsSigG(sig), 00066 itsRho(0.0f) 00067 { 00068 float intens,cr,cg; 00069 RGBtoCIE(hue,cr,cg,intens); 00070 itsMuR = cr; 00071 itsMuG = cg; 00072 } 00073 00074 HueChannel::~HueChannel() {} 00075 00076 00077 // ###################################################################### 00078 void HueChannel::doInput(const InputFrame& inframe) 00079 { 00080 ASSERT(inframe.colorFloat().initialized()); 00081 00082 Image<float> tmp = hueDistance(inframe.colorFloat(),itsMuR,itsMuG, 00083 itsSigR,itsSigG,itsRho); 00084 SingleChannel::doInput(InputFrame::fromGrayFloat(&tmp,inframe.time(), 00085 &inframe.clipMask(), 00086 inframe.pyrCache())); 00087 } 00088 00089 // ###################################################################### 00090 Image<float> HueChannel::combineSubMaps() 00091 { 00092 Image<float> output = getImage(itsLevelSpec.getVal().mapLevel()); 00093 00094 LDEBUG("%s: Normalizing output: %s(%f .. %f)", tagName().c_str(), 00095 maxNormTypeName(itsNormType.getVal()), itsOutputRangeMin.getVal(), 00096 itsOutputRangeMax.getVal()); 00097 00098 output = maxNormalize(output, itsOutputRangeMin.getVal(), 00099 itsOutputRangeMax.getVal(), itsNormType.getVal()); 00100 00101 return output; 00102 } 00103 00104 // ###################################################################### 00105 uint HueChannel::numSubmaps() const 00106 { return 1; } 00107 00108 // ###################################################################### 00109 Image<float> HueChannel::getSubmap(const uint idx) const 00110 { 00111 // FIXME the fact that we need a const_cast here indicates some kind 00112 // of design problem... 00113 return const_cast<HueChannel*>(this)->getOutput(); 00114 } 00115 00116 // ###################################################################### 00117 std::string HueChannel::getSubmapName(const uint idx) const 00118 { 00119 return std::string("Hue"); 00120 } 00121 00122 // ###################################################################### 00123 /* So things look consistent in everyone's emacs... */ 00124 /* Local Variables: */ 00125 /* indent-tabs-mode: nil */ 00126 /* End: */ 00127 00128 #endif // HUECHANNEL_C_DEFINED