00001 /*!@file Channels/MultiColorBandChannel.C */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/MultiColorBandChannel.C $ 00035 // $Id: MultiColorBandChannel.C 8195 2007-03-30 04:34:07Z rjpeters $ 00036 // 00037 00038 #ifndef MULTICOLORBANDCHANNEL_C_DEFINED 00039 #define MULTICOLORBANDCHANNEL_C_DEFINED 00040 00041 #include "Channels/MultiColorBandChannel.H" 00042 00043 #include "Channels/ChannelOpts.H" 00044 #include "Channels/ColorBandChannel.H" 00045 #include "Component/OptionManager.H" 00046 #include "Image/Pixels.H" 00047 #include "rutz/trace.h" 00048 00049 #include <vector> 00050 00051 // ###################################################################### 00052 // MultiColorBandChannel member definitions: 00053 // ###################################################################### 00054 00055 // ###################################################################### 00056 MultiColorBandChannel::MultiColorBandChannel(OptionManager& mgr) : 00057 ComplexChannel(mgr, "MultiColorBand", "multicolorband", COLBAND), 00058 itsNumBands(&OPT_NumColorBands, this), // see Channels/ChannelOpts.{H,C} 00059 itsSatBands(&OPT_NumSatBands, this), // see Channels/ChannelOpts.{H,C} 00060 itsHueSigma(&OPT_HueBandWidth, this), // see Channels/ChannelOpts.{H,C} 00061 itsSatSigma(&OPT_SatBandWidth, this) // see Channels/ChannelOpts.{H,C} 00062 { 00063 GVX_TRACE(__PRETTY_FUNCTION__); 00064 // let's create our subchannels (may be reconfigured if itsNumBands 00065 // gets changed): 00066 buildSubChans(); 00067 } 00068 00069 // ###################################################################### 00070 void MultiColorBandChannel::buildSubChans() 00071 { 00072 GVX_TRACE(__PRETTY_FUNCTION__); 00073 // kill any subchans we may have had... 00074 this->removeAllSubChans(); 00075 00076 // let's instantiate our subchannels now that we know how many we 00077 // want. They will inherit the current values (typically 00078 // post-command-line parsing) of all their options as they are 00079 // constructed: 00080 LINFO("Using %d hue bands", itsNumBands.getVal()); 00081 for (uint i = 0; i < itsNumBands.getVal(); i ++) 00082 { 00083 nub::ref<ColorBandChannel> chan 00084 (makeSharedComp(new ColorBandChannel(getManager(), i))); 00085 00086 this->addSubChan(chan); 00087 00088 // let's export options on the newly built channel: 00089 chan->exportOptions(MC_RECURSE); 00090 } 00091 00092 LINFO("Using %d saturation bands", itsSatBands.getVal()); 00093 for (uint i = 0; i < itsSatBands.getVal(); i ++) 00094 { 00095 nub::ref<ColorBandChannel> chan 00096 (makeSharedComp(new ColorBandChannel 00097 (getManager(), itsNumBands.getVal()+i))); 00098 00099 this->addSubChan(chan); 00100 00101 // let's export options on the newly built channel: 00102 chan->exportOptions(MC_RECURSE); 00103 } 00104 } 00105 00106 // ###################################################################### 00107 void MultiColorBandChannel::paramChanged(ModelParamBase* const param, 00108 const bool valueChanged, 00109 ParamClient::ChangeStatus* status) 00110 { 00111 GVX_TRACE(__PRETTY_FUNCTION__); 00112 ComplexChannel::paramChanged(param, valueChanged, status); 00113 00114 // if the param is our number of orientations and it has become 00115 // different from our number of channels, let's reconfigure: 00116 if (param == &itsNumBands && 00117 numChans() != (itsNumBands.getVal() + itsSatBands.getVal())) 00118 buildSubChans(); 00119 00120 else if (param == &itsSatBands && 00121 numChans() != (itsNumBands.getVal() + itsSatBands.getVal())) 00122 buildSubChans(); 00123 } 00124 00125 // ###################################################################### 00126 MultiColorBandChannel::~MultiColorBandChannel() 00127 { 00128 GVX_TRACE(__PRETTY_FUNCTION__); 00129 } 00130 00131 // ###################################################################### 00132 ColorBandChannel& MultiColorBandChannel::band(const uint idx) const 00133 { 00134 GVX_TRACE(__PRETTY_FUNCTION__); 00135 // Since we are dynamic_cast'ing a reference, this operation will either 00136 // succeed or throw an exception. 00137 return *(dynCast<ColorBandChannel>(subChan(idx))); 00138 } 00139 00140 // ###################################################################### 00141 void MultiColorBandChannel::doInput(const InputFrame& inframe) 00142 { 00143 GVX_TRACE(__PRETTY_FUNCTION__); 00144 ASSERT(inframe.colorFloat().initialized()); 00145 /* 00146 in the old implementation, we only supported 3 bands: r, g, b. in 00147 the new implementation, we allow several bands, i.e., distributed 00148 coding of color. ASSERT(numChans() == 3); 00149 */ 00150 // create bands with different ranges of hues and saturation 00151 uint numHue = itsNumBands.getVal(), numSat = itsSatBands.getVal(); 00152 std::vector<Image<float> > sub_input(numHue + numSat); 00153 Image<float>::iterator bptr[sub_input.size()]; 00154 // initialize the pointers 00155 for (uint i = 0; i < sub_input.size(); ++i) { 00156 sub_input[i].resize(inframe.getDims(), true); 00157 bptr[i] = sub_input[i].beginw(); 00158 } 00159 // some constants for the loop 00160 float hue_range = 360/numHue; // range of each band 00161 float c1 = 10000.0f / (sqrt(6.28) * itsHueSigma.getVal()); 00162 float c2 = 2.0f * itsHueSigma.getVal() * itsHueSigma.getVal(); 00163 float c3 = 10000.0f / (sqrt(6.28) * itsSatSigma.getVal()); 00164 float c4 = 2.0f * itsSatSigma.getVal() * itsSatSigma.getVal(); 00165 // get the hue and saturation at all pixels 00166 Image<PixRGB<float> >::const_iterator aptr = inframe.colorFloat().begin(); 00167 Image<PixRGB<float> >::const_iterator astop = inframe.colorFloat().end(); 00168 while (aptr != astop) 00169 { 00170 float h, s, v; 00171 PixHSV<float>(*aptr).getHSV(h, s, v); 00172 aptr++; 00173 // what is the response of each band to this hue? 00174 for (uint i = 0; i < numHue; i++){ 00175 if (v == 0.0f || s == 0.0f) 00176 *(bptr[i]) = 0.0f; // response to black and white is zero 00177 else { 00178 float mean = i * hue_range; 00179 float dist = h-mean; 00180 if (dist > 180) dist = 360 - dist; 00181 else if (dist < -180) dist = dist + 360; 00182 *(bptr[i]) = c1 * exp(-1.0f * dist * dist / c2); 00183 } 00184 bptr[i] = bptr[i] + 1; 00185 } 00186 // what is the response of each band to this saturation? 00187 for (uint i = 0; i < numSat; i++){ 00188 if (v == 0.0f) 00189 *(bptr[numHue+i]) = 0.0f; // response to black is zero 00190 else { 00191 float mean = (i+0.5)/numSat; 00192 float dist = s-mean; 00193 *(bptr[numHue+i]) = c3 * exp(-1.0f * dist * dist / c4); 00194 } 00195 bptr[numHue+i] = bptr[numHue+i] + 1; 00196 } 00197 } 00198 for (uint i = 0; i < sub_input.size(); ++i) 00199 subChan(i)->input(InputFrame::fromGrayFloat 00200 (&sub_input[i], inframe.time(), 00201 &inframe.clipMask(), inframe.pyrCache())); 00202 } 00203 00204 // ###################################################################### 00205 /* So things look consistent in everyone's emacs... */ 00206 /* Local Variables: */ 00207 /* indent-tabs-mode: nil */ 00208 /* End: */ 00209 00210 #endif // MULTICOLORBANDCHANNEL_C_DEFINED