"Stub" Retina implementation More...
#include <Neuro/Retina.H>
Public Member Functions | |
RetinaStub (OptionManager &mgr, const std::string &descrName="RetinaStub", const std::string &tagName="RetinaStub") | |
Constructor. | |
virtual | ~RetinaStub () |
Destructor. | |
Protected Member Functions | |
SIMCALLBACK_DECLARE (RetinaStub, SimEventInputFrame) | |
Callback for when a new input frame is available. |
"Stub" Retina implementation
Does nothing but copy its input to its output.
Definition at line 250 of file Retina.H.
RetinaStub::RetinaStub | ( | OptionManager & | mgr, | |
const std::string & | descrName = "RetinaStub" , |
|||
const std::string & | tagName = "RetinaStub" | |||
) |
RetinaStub::SIMCALLBACK_DECLARE | ( | RetinaStub | , | |
SimEventInputFrame | ||||
) | [protected] |
Callback for when a new input frame is available.