FpsTimer.H

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00001 /*!@file Util/FpsTimer.H Utility class for monitoring framerates and cpu usage ratios */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Util/FpsTimer.H $
00035 // $Id: FpsTimer.H 8668 2007-08-07 18:58:15Z rjpeters $
00036 //
00037 
00038 #ifndef UTIL_FPSTIMER_H_DEFINED
00039 #define UTIL_FPSTIMER_H_DEFINED
00040 
00041 #include "rutz/time.h"
00042 
00043 #include <deque>
00044 
00045 #include <sys/resource.h>
00046 #include <sys/time.h>
00047 
00048 /// Utility class for monitoring framerates and cpu usage ratios
00049 class FpsTimer
00050 {
00051 public:
00052   FpsTimer();
00053 
00054   /// update frame count and times
00055   void nextFrame();
00056 
00057   rutz::time getElapsedTime() const;
00058 
00059   int frameNumber() const;
00060   double getRecentFps() const;
00061   double getRecentCpuUsage() const;
00062   double getTotalFps() const;
00063   double getTotalCpuUsage() const;
00064 
00065   struct State
00066   {
00067     rutz::time elapsed_time;
00068     unsigned int frame_number;
00069     double recent_fps;
00070     double recent_cpu_usage;
00071     double total_fps;
00072     double total_cpu_usage;
00073   };
00074 
00075   State getState() const;
00076 
00077 private:
00078   unsigned int itsFrameNumber;
00079 
00080   rutz::time itsWallStart;
00081   rutz::time itsUserStart;
00082   rutz::time itsSysStart;
00083 
00084   std::deque<rutz::time> itsWallTimes;
00085   std::deque<rutz::time> itsUserTimes;
00086   std::deque<rutz::time> itsSysTimes;
00087 };
00088 
00089 // ######################################################################
00090 inline FpsTimer::FpsTimer()
00091   :
00092   itsFrameNumber(0)
00093 {
00094   itsWallTimes.push_back(rutz::time::wall_clock_now());
00095 
00096   struct rusage ru;
00097   getrusage(RUSAGE_SELF, &ru);
00098   itsUserTimes.push_back(rutz::time(ru.ru_utime));
00099   itsSysTimes.push_back(rutz::time(ru.ru_stime));
00100 
00101   itsWallStart = itsWallTimes.back();
00102   itsUserStart = itsUserTimes.back();
00103   itsSysStart = itsSysTimes.back();
00104 }
00105 
00106 // ######################################################################
00107 void FpsTimer::nextFrame()
00108 {
00109   ++itsFrameNumber;
00110 
00111   itsWallTimes.push_back(rutz::time::wall_clock_now());
00112 
00113   struct rusage ru;
00114   getrusage(RUSAGE_SELF, &ru);
00115   itsUserTimes.push_back(rutz::time(ru.ru_utime));
00116   itsSysTimes.push_back(rutz::time(ru.ru_stime));
00117 
00118   if (itsWallTimes.size() > 31)
00119     {
00120       itsWallTimes.pop_front();
00121       itsUserTimes.pop_front();
00122       itsSysTimes.pop_front();
00123     }
00124 }
00125 
00126 // ######################################################################
00127 rutz::time FpsTimer::getElapsedTime() const
00128 {
00129   return itsWallTimes.back() - itsWallStart;
00130 }
00131 
00132 // ######################################################################
00133 int FpsTimer::frameNumber() const
00134 { return itsFrameNumber; }
00135 
00136 // ######################################################################
00137 double FpsTimer::getRecentFps() const
00138 {
00139   return (itsWallTimes.size() - 1)
00140     / (itsWallTimes.back() - itsWallTimes.front()).sec();
00141 }
00142 
00143 // ######################################################################
00144 double FpsTimer::getRecentCpuUsage() const
00145 {
00146   if (itsWallTimes.back() == itsWallTimes.front())
00147     return 0.0;
00148 
00149   return
00150     (itsUserTimes.back() + itsSysTimes.back()
00151      - itsUserTimes.front() - itsSysTimes.front()).sec()
00152     /
00153     (itsWallTimes.back() - itsWallTimes.front()).sec();
00154 }
00155 
00156 // ######################################################################
00157 double FpsTimer::getTotalFps() const
00158 {
00159   if (itsFrameNumber < 1)
00160     return 0.0;
00161 
00162   return itsFrameNumber
00163     / (itsWallTimes.back() - itsWallStart).sec();
00164 }
00165 
00166 // ######################################################################
00167 double FpsTimer::getTotalCpuUsage() const
00168 {
00169   if (itsWallTimes.back() == itsWallStart)
00170     return 0.0;
00171 
00172   return
00173     (itsUserTimes.back() + itsSysTimes.back()
00174      - itsUserStart - itsSysStart).sec()
00175     /
00176     (itsWallTimes.back() - itsWallStart).sec();
00177 }
00178 
00179 // ######################################################################
00180 FpsTimer::State FpsTimer::getState() const
00181 {
00182   State result;
00183   result.elapsed_time = this->getElapsedTime();
00184   result.frame_number = this->frameNumber();
00185   result.recent_fps = this->getRecentFps();
00186   result.recent_cpu_usage = this->getRecentCpuUsage();
00187   result.total_fps = this->getTotalFps();
00188   result.total_cpu_usage = this->getTotalCpuUsage();
00189   return result;
00190 }
00191 
00192 // ######################################################################
00193 /* So things look consistent in everyone's emacs... */
00194 /* Local Variables: */
00195 /* mode: c++ */
00196 /* indent-tabs-mode: nil */
00197 /* End: */
00198 
00199 #endif // UTIL_FPSTIMER_H_DEFINED
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