00001 /*!@file Psycho/ClassicSearchItem.H */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Psycho/ClassicSearchItem.H $ 00035 // $Id: ClassicSearchItem.H 9079 2007-12-12 00:54:09Z rjpeters $ 00036 // 00037 00038 #ifndef PSYCHO_CLASSICSEARCHITEM_H_DEFINED 00039 #define PSYCHO_CLASSICSEARCHITEM_H_DEFINED 00040 00041 #include "Image/Range.H" 00042 #include "Psycho/SearchItem.H" 00043 #include "rutz/rand.h" 00044 00045 class ClassicSearchItem : public SearchItem 00046 { 00047 public: 00048 enum Type 00049 { 00050 ITEM_C, 00051 ITEM_O, 00052 ITEM_Q, 00053 ITEM_PLUS, 00054 ITEM_L, 00055 ITEM_T, 00056 ITEM_DASH 00057 }; 00058 00059 ClassicSearchItem(Type t, int sz, double angle, int antialiasOctaves); 00060 00061 virtual ~ClassicSearchItem(); 00062 00063 virtual Image<double> getPatch() const; 00064 00065 static Type typeFromChar(char c); 00066 00067 private: 00068 Type itsType; 00069 int itsSize; 00070 double itsAngle; 00071 int itsAntialiasOctaves; 00072 }; 00073 00074 class ClassicSearchItemFactory : public SearchItemFactory 00075 { 00076 public: 00077 ClassicSearchItemFactory(SearchItem::Type c, 00078 const std::string& types, 00079 int sz, 00080 const Range<double>& angleRange, 00081 int antialiasOctaves = 3, 00082 int angleSeed = 0, 00083 int typeSeed = 0); 00084 00085 virtual ~ClassicSearchItemFactory(); 00086 00087 virtual rutz::shared_ptr<SearchItem> make(const geom::vec2d& pos); 00088 00089 private: 00090 SearchItem::Type itsLayer; 00091 std::string itsTypeList; 00092 int itsSize; 00093 Range<double> itsAngleRange; 00094 int itsAntialiasOctaves; 00095 00096 rutz::urand itsAngles; 00097 rutz::urand itsTypes; 00098 }; 00099 00100 // ###################################################################### 00101 /* So things look consistent in everyone's emacs... */ 00102 /* Local Variables: */ 00103 /* mode: c++ */ 00104 /* indent-tabs-mode: nil */ 00105 /* End: */ 00106 00107 #endif // PSYCHO_CLASSICSEARCHITEM_H_DEFINED