Plugin.H

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00001 /*!@file Component/Plugin.H */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Rob Peters <rjpeters at usc dot edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Component/Plugin.H $
00035 // $Id: Plugin.H 5966 2005-11-18 20:55:46Z rjpeters $
00036 //
00037 
00038 #ifndef COMPONENT_PLUGIN_H_DEFINED
00039 #define COMPONENT_PLUGIN_H_DEFINED
00040 
00041 #include "rutz/factory.h"
00042 
00043 class OptionManager;
00044 
00045 /// Plugin initialization function type.
00046 /** See ComponentFactory for an overview of the factory+plugin system.
00047 
00048     See frameostream_debug_init() for an example plugin init function.
00049 */
00050 extern "C" typedef int (PluginInitFunc)(OptionManager*);
00051 
00052 /// Load a plugin for a given realm+name.
00053 /** Returns true on success, false on failure.
00054 
00055     See ComponentFactory for an overview of the factory+plugin system.
00056 
00057     See frameostream_debug_init() for an example plugin init function.
00058 */
00059 bool loadPlugin(OptionManager* mgr,
00060                 const char* realm, const char* name);
00061 
00062 /// Class that can be used as a fallback for rutz::factory::set_fallback()
00063 /** See ComponentFactory for an overview of the factory+plugin system.
00064 
00065     See frameostream_debug_init() for an example plugin init function.
00066 */
00067 class PluginFallback : public rutz::factory_fallback
00068 {
00069 public:
00070   /// Construct with a given realm.
00071   PluginFallback(OptionManager* mgr, const char* realm);
00072 
00073   /// Virtual destructor.
00074   virtual ~PluginFallback() throw();
00075 
00076   /// Fallback function -- try to load a plugin from <plugindir>/realm/key.so
00077   virtual void try_fallback(const rutz::fstring& key) const;
00078 
00079 private:
00080   OptionManager* itsManager;
00081   const char* itsRealm;
00082 };
00083 
00084 // ######################################################################
00085 /* So things look consistent in everyone's emacs... */
00086 /* Local Variables: */
00087 /* mode: c++ */
00088 /* indent-tabs-mode: nil */
00089 /* End: */
00090 
00091 #endif // COMPONENT_PLUGIN_H_DEFINED
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