#include "Component/ModelComponent.H"
#include "Media/FrameSeries.H"
#include "Raster/GenericFrame.H"
#include "rutz/atomic.h"
#include "rutz/circular_queue.h"
#include <list>
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Classes | |
class | BufferedInputFrameSeries |
Buffered version of InputFrameSeries. More... |
Buffered input with frames loaded in a worker thread
Definition in file BufferedInputFrameSeries.H.