
#include <Beobot/Node.H>
Collaboration diagram for Node:

Definition at line 53 of file Node.H.
Public Member Functions | |
Constructor, assigment and destructor | |
| Node (uint index, const Point2D< int > point=Point2D< int >(-1,-1), const std::string label=std::string("")) | |
| Constructor: generate a node with coordinates and label. | |
| ~Node () | |
| Destructor. | |
| uint | getIndex () |
| inline get the index | |
| void | setIndex (int index) |
| inline get the index | |
| Point2D< int > | getCoordinate () |
| get the Point2D<int> location for printing/display | |
| void | setCoordinate (Point2D< int > coor) |
| set the Point2D<int> location for printing/display | |
| std::string | getLabel () |
| get the label for printing/display | |
| void | setLabel (std::string label) |
| set the label for printing/display | |
|
||||||||||||||||
|
Constructor: generate a node with coordinates and label.
|
|
|
Destructor.
|
|
|
get the Point2D<int> location for printing/display
|
|
|
inline get the index
|
|
|
get the label for printing/display
|
|
|
set the Point2D<int> location for printing/display
|
|
|
inline get the index
|
|
|
set the label for printing/display
|
1.4.4