00001 /*!@file AppPsycho/psycho-still-audio.C Psychophysics display of still images */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Bella Rozenkrants <rozenkra@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-still-audio.C $ 00035 // $Id: psycho-still-audio.C 13712 2010-07-28 21:00:40Z itti $ 00036 // 00037 00038 #include "Component/ModelManager.H" 00039 #include "Audio/AudioWavFile.H" 00040 #include "Devices/AudioGrabber.H" 00041 #include "Devices/AudioMixer.H" 00042 #include "Devices/DeviceOpts.H" 00043 #include "Image/Image.H" 00044 #include "Psycho/PsychoDisplay.H" 00045 #include "Psycho/EyeTrackerConfigurator.H" 00046 #include "Psycho/EyeTracker.H" 00047 #include "Psycho/PsychoOpts.H" 00048 #include "Component/EventLog.H" 00049 #include "Component/ComponentOpts.H" 00050 #include "Raster/Raster.H" 00051 #include "Util/MathFunctions.H" 00052 #include "Util/Types.H" 00053 #include <vector> 00054 #include <pthread.h> 00055 #include <string> 00056 #include <math.h> 00057 using std::string; 00058 00059 volatile bool recordaudio = false; 00060 volatile bool keepgoing = true; 00061 volatile int recnb = 0; 00062 std::string subName = "empty"; 00063 std::string stimName = "empty"; 00064 int repNum = 0; 00065 // thread mutex to control file naming 00066 static pthread_mutex_t fileName= PTHREAD_MUTEX_INITIALIZER; 00067 // ###################################################################### 00068 00069 static void *audiorecorder(void *agbv) 00070 { 00071 bool recording = false; 00072 std::vector<AudioBuffer<byte> > rec; 00073 00074 00075 while(keepgoing) 00076 { 00077 // start recording? 00078 if (recording == false && recordaudio == true) 00079 { rec.clear(); recording = true; } 00080 00081 // stop recording? 00082 if (recording == true && recordaudio == false) 00083 { 00084 if(subName != "empty" && stimName != "empty") 00085 { 00086 pthread_mutex_lock(&fileName); 00087 00088 // save our current records 00089 char fname[100]; 00090 00091 sprintf(fname, "/lab/ilab19/bella/audiofiles/r%d_sub%s_%s_rn%02d.wav",repNum,subName.c_str(), stimName.c_str(),recnb); 00092 00093 writeAudioWavFile(fname, rec); 00094 00095 // ready for next recording: 00096 recnb ++; recording = false; 00097 00098 pthread_mutex_unlock(&fileName); 00099 } 00100 } 00101 00102 // we grab the audio data all the time, so that it does not 00103 // start piling up into the internal buffers of the audio 00104 // grabber; but we will save it only if we are in recording 00105 // mode. Note: the call to grab() is blocking and hence sets 00106 // the pace of our loop here. With 256 samples at 11.025kHz 00107 // that's about 23ms: 00108 AudioGrabber *agb = (AudioGrabber *)agbv; 00109 AudioBuffer<byte> data; 00110 00111 agb->grab(data); 00112 00113 if (data.nsamples() != 256U) 00114 LERROR("Recorded len %u is not 256!", data.nsamples()); 00115 00116 // continue recording? 00117 if (recording == true && recordaudio == true && data.nsamples() == 256U) 00118 // store in our queue of records: 00119 rec.push_back(data); 00120 } 00121 00122 // terminate thread: 00123 pthread_exit(0); 00124 return NULL; 00125 } 00126 00127 // ###################################################################### 00128 extern int submain(const int argc, char** argv) 00129 { 00130 LINFO("starting program"); 00131 MYLOGVERB = LOG_FULLTRACE; // suppress debug messages 00132 00133 // Instantiate a ModelManager: 00134 ModelManager manager("Psycho Still Audio"); 00135 00136 nub::soft_ref<EyeTrackerConfigurator> etc(new EyeTrackerConfigurator(manager)); 00137 manager.addSubComponent(etc); 00138 00139 nub::soft_ref<EventLog> el(new EventLog(manager)); 00140 manager.addSubComponent(el); 00141 00142 //added from psycho-movie2 00143 nub::soft_ref<AudioGrabber> agb(new AudioGrabber(manager)); 00144 manager.addSubComponent(agb); 00145 00146 // Instantiate our various ModelComponents: 00147 nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager)); 00148 manager.addSubComponent(d); 00149 00150 manager.setOptionValString(&OPT_EyeTrackerType, "ISCAN"); 00151 00152 LINFO("audio grabber initialized"); 00153 00154 // Parse command-line: 00155 if (manager.parseCommandLine(argc, argv, 00156 " subjnum <img1.ppm> ... <imgN.ppm>", 2, -2)==false) 00157 return(1); 00158 00159 // hook our various babies up and do post-command-line configs: 00160 nub::soft_ref<EyeTracker> et = etc->getET(); 00161 d->setEyeTracker(et); 00162 d->setEventLog(el); 00163 et->setEventLog(el); 00164 00165 // let's get all our ModelComponent instances started: 00166 manager.start(); 00167 00168 // setup array of image indices: 00169 00170 int nbimgs = manager.numExtraArgs(); 00171 nbimgs = nbimgs - 1; 00172 int index[nbimgs]; 00173 00174 for (int i = 0; i < nbimgs; i ++) 00175 { 00176 index[i] = i+1; 00177 LINFO("%d=%s", i,manager.getExtraArg(i).c_str()); 00178 } 00179 00180 LINFO("Randomizing %d images...",nbimgs); randShuffle(index, nbimgs); 00181 00182 for (int i=0;i< nbimgs;i++) 00183 LINFO("after randShuffle index[%d]=%d",i,index[i]); 00184 00185 00186 // let's display an ISCAN calibration grid: 00187 d->clearScreen(); 00188 d->displayISCANcalib(); 00189 d->waitForKey(); 00190 00191 // let's do an eye tracker calibration: 00192 d->displayText("<SPACE> to calibrate; other key to skip"); 00193 int c = d->waitForKey(); 00194 if (c == ' ') d->displayEyeTrackerCalibration(3, 3); 00195 d->displayText("<SPACE> to start experiment "); 00196 d->waitForKey(); 00197 00198 00199 // get the audio going: (from psycho-movie2) 00200 pthread_t runner; 00201 pthread_create(&runner, NULL, &audiorecorder, (void *)(agb.get())); 00202 LINFO("after pthread created"); 00203 char txt[100]; 00204 00205 // main loop: 00206 00207 for (int rept = 1; rept < 3; rept ++) 00208 { 00209 if (rept == 2) 00210 { 00211 00212 LINFO("Randomizing %d images...",nbimgs); 00213 randShuffle(index, nbimgs); 00214 00215 //allow for a break after 100 trials and then recalibrate. 00216 d->displayText("You may take a break press space to continue when ready"); 00217 d->waitForKey(); 00218 00219 // let's display an ISCAN calibration grid: 00220 d->clearScreen(); 00221 d->displayISCANcalib(); 00222 d->waitForKey(); 00223 00224 00225 // let's do an eye tracker calibration: 00226 d ->displayText("<SPACE> to calibrate"); 00227 int c = d->waitForKey(); 00228 if (c == ' ') d->displayEyeTrackerCalibration(3, 3); 00229 d ->displayText("<SPACE> to continue with experiment"); 00230 d->waitForKey(); 00231 } 00232 00233 for (int i = 0; i < nbimgs; i ++) 00234 { 00235 // recalibration every 20 trials 00236 if (i == 20 || i == 40 || i == 60 || i == 80) 00237 { 00238 d->displayText("Ready for quick recalibration?(press space)"); 00239 int c = d->waitForKey(); 00240 if (c == ' ') d->displayEyeTrackerCalibration(3, 3); 00241 d->clearScreen(); 00242 d ->displayText("<SPACE> to continue with experiment"); 00243 d->waitForKey(); 00244 } 00245 00246 00247 // load up the frame and show a fixation cross on a blank screen: 00248 00249 d->clearScreen(); 00250 LINFO("Loading '%s'...", manager.getExtraArg(index[i]).c_str()); 00251 Image< PixRGB<byte> > image = 00252 Raster::ReadRGB(manager.getExtraArg(index[i])); 00253 00254 SDL_Surface *surf = d->makeBlittableSurface(image, true); 00255 00256 LINFO("'%s' ready.", manager.getExtraArg(index[i]).c_str()); 00257 d->displayFixation(); 00258 00259 pthread_mutex_lock(&fileName); 00260 repNum = rept; 00261 subName = std::string(manager.getExtraArg(0)); 00262 stimName = std::string(manager.getExtraArg(index[i])); 00263 int len = stimName.length(); 00264 len = len-26; 00265 stimName=stimName.substr(26,len); 00266 LINFO("stim name given = %s",stimName.c_str()); 00267 pthread_mutex_unlock(&fileName); 00268 00269 // ready to go whenever the user is ready: 00270 d->waitForKey(); 00271 d->waitNextRequestedVsync(false, true); 00272 d->pushEvent(std::string("===== Showing image: ") + 00273 manager.getExtraArg(index[i]) + " ====="); 00274 00275 // start the eye tracker: 00276 et->track(true); 00277 00278 // blink the fixation: 00279 d->displayFixationBlink(); 00280 00281 // start audio recording, unless we were flagged to record later: 00282 sprintf(txt, "Start audio recording: rep%d_%s_%s_%d_audio.wav",repNum, manager.getExtraArg(0).c_str(), manager.getExtraArg(index[i]).c_str(), recnb); 00283 00284 d->pushEvent(txt); 00285 //recordaudio = true; 00286 00287 // show the image: 00288 d->displaySurface(surf, -2); 00289 usleep(3000000); 00290 00291 // free the image: 00292 SDL_FreeSurface(surf); 00293 00294 // make sure display is off before we stop the tracker: 00295 d->clearScreen(); 00296 00297 // stop audio recording: 00298 sprintf(txt, "Stop audio recording: rep%d_%s_%s_%d_audio.wav",repNum, manager.getExtraArg(0).c_str(), manager.getExtraArg(index[i]).c_str(), recnb); 00299 00300 d->pushEvent(txt); 00301 //recordaudio = false; 00302 00303 // stop the eye tracker: 00304 usleep(30000); 00305 et->track(false); 00306 LINFO("i=%d index[0]=%d %s",i,index[0],manager.getExtraArg(index[0]).c_str()); 00307 } 00308 00309 } 00310 // kill the audio recording thread: 00311 keepgoing = false; 00312 LINFO("made it to keepgoing=false %d",(int)keepgoing); 00313 sleep(1); 00314 LINFO("made it to sleep"); 00315 if (system("sync")) LERROR("Error sync()'ing");; 00316 LINFO("made it to sync"); 00317 00318 d->clearScreen(); 00319 d->displayText("Experiment complete. Thank you!"); 00320 LINFO("made it to display text"); 00321 d->waitForKey(); 00322 LINFO("made it to wait for key"); 00323 00324 00325 00326 // stop all our ModelComponents 00327 manager.stop(); 00328 LINFO("made it to manager.stop"); 00329 // all done! 00330 return 0; 00331 00332 } 00333 00334 // ###################################################################### 00335 extern "C" int main(const int argc, char** argv) 00336 { 00337 // simple wrapper around submain() to catch exceptions (because we 00338 // want to allow PsychoDisplay to shut down cleanly; otherwise if we 00339 // abort while SDL is in fullscreen mode, the X server won't return 00340 // to its original resolution) 00341 try 00342 { 00343 return submain(argc, argv); 00344 } 00345 catch (...) 00346 { 00347 REPORT_CURRENT_EXCEPTION; 00348 } 00349 00350 return 1; 00351 } 00352 // ###################################################################### 00353 00354 /* So things look consistent in everyone's emacs... */ 00355 /* Local Variables: */ 00356 /* indent-tabs-mode: nil */ 00357 /* End: */