Rectangle.C

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00001 /*!@file Image/Rectangle.C A basic rectangle class */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the //
00005 // University of Southern California (USC) and the iLab at USC.         //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Image/Rectangle.C $
00035 // $Id: Rectangle.C 9412 2008-03-10 23:10:15Z farhan $
00036 //
00037 
00038 #include "Image/Rectangle.H"
00039 
00040 #include "Util/Assert.H"
00041 #include "Util/StringConversions.H"
00042 #include "Util/log.H"
00043 
00044 #include <sstream>
00045 
00046 // ######################################################################
00047 // converters for Rectangle
00048 // ######################################################################
00049 
00050 // ######################################################################
00051 std::string convertToString(const Rectangle& val)
00052 {
00053   if (val.isValid())
00054     {
00055       std::stringstream s;
00056       s<<val.left()<<','<<val.top()<<','<<val.rightO()<<','<<val.bottomO();
00057       return s.str();
00058     }
00059   // else...
00060   return "-1,-1,-1,-1";
00061 }
00062 
00063 // ######################################################################
00064 void convertFromString(const std::string& str, Rectangle& val)
00065 {
00066   std::stringstream s; int t = -1, b = -1, l = -1, r = -1;
00067   char c; s<<str; s>>l>>c>>t>>c>>r>>c>>b;
00068   if (s.fail())
00069     conversion_error::raise<Rectangle>(str);
00070 
00071   val = Rectangle::tlbrO(t, l, b, r);
00072 }
00073 
00074 // ######################################################################
00075 Rectangle constrainRect(const Rectangle& in,
00076                         const Rectangle& bounds,
00077                         int minw, int maxw,
00078                         int minh, int maxh)
00079 {
00080   ASSERT(minw >= 0);
00081   ASSERT(maxw >= minw);
00082   ASSERT(minh >= 0);
00083   ASSERT(maxh >= minh);
00084 
00085   Rectangle result = in.getOverlap(bounds);
00086 
00087   ASSERT(bounds.contains(result));
00088 
00089   minw = std::min(minw, bounds.width());
00090   maxw = std::min(maxw, bounds.width());
00091 
00092   minh = std::min(minh, bounds.height());
00093   maxh = std::min(maxh, bounds.height());
00094 
00095   //
00096   // grow/shrink the width to fit within minw,maxw
00097   //
00098 
00099   if (result.width() < minw)
00100     {
00101       const int diff = minw - result.width();
00102       result = Rectangle::tlbrO(result.top(),
00103                                 result.left() - diff / 2,
00104                                 result.bottomO(),
00105                                 result.rightO() + diff - diff / 2);
00106       ASSERT(result.width() == minw);
00107     }
00108 
00109   else if (result.width() > maxw)
00110     {
00111       const int diff = result.width() - maxw;
00112       result = Rectangle::tlbrO(result.top(),
00113                                 result.left() + diff / 2,
00114                                 result.bottomO(),
00115                                 result.rightO() - diff + diff / 2);
00116       ASSERT(result.width() == maxw);
00117     }
00118 
00119   //
00120   // shift leftward/rightward to stay within bounds (we may have gone
00121   // out of bounds if had to grow the width to stay wider than minw)
00122   //
00123 
00124   if (result.left() < 0)
00125     {
00126       result += Point2D<int>(-result.left(), 0);
00127       ASSERT(result.left() == 0);
00128     }
00129   else if (result.rightO() > bounds.width())
00130     {
00131       result -= Point2D<int>(result.rightO() - bounds.width(), 0);
00132       ASSERT(result.rightO() == bounds.width());
00133     }
00134   ASSERT(bounds.contains(result));
00135 
00136   //
00137   // grow/shrink the height to fit within minh,maxh
00138   //
00139 
00140   if (result.height() < minh)
00141     {
00142       const int diff = minh - result.height();
00143       result = Rectangle::tlbrO(result.top() - diff / 2,
00144                                 result.left(),
00145                                 result.bottomO() + diff - diff / 2,
00146                                 result.rightO());
00147       ASSERT(result.height() == minh);
00148     }
00149   else if (result.height() > maxh)
00150     {
00151       const int diff = result.height() - maxh;
00152       result = Rectangle::tlbrO(result.top() + diff / 2,
00153                                 result.left(),
00154                                 result.bottomO() - diff + diff / 2,
00155                                 result.rightO());
00156       ASSERT(result.height() == maxh);
00157     }
00158 
00159   //
00160   // shift upward/downward to stay within bounds (we may have gone out
00161   // of bounds if had to grow the height to stay taller than minh)
00162   //
00163 
00164   if (result.top() < 0)
00165     {
00166       result += Point2D<int>(0, -result.top());
00167       ASSERT(result.top() == 0);
00168     }
00169   else if (result.bottomO() > bounds.height())
00170     {
00171       result -= Point2D<int>(0, result.bottomO() - bounds.height());
00172       ASSERT(result.bottomO() == bounds.height());
00173     }
00174   ASSERT(bounds.contains(result));
00175 
00176   //
00177   // now verify that we met all of our postconditions:
00178   //
00179 
00180   ASSERT(result.width() >= minw);
00181   ASSERT(result.width() <= maxw);
00182   ASSERT(result.height() >= minh);
00183   ASSERT(result.height() <= maxh);
00184   ASSERT(bounds.contains(result));
00185 
00186   return result;
00187 }
00188 
00189 // ######################################################################
00190 /* So things look consistent in everyone's emacs... */
00191 /* Local Variables: */
00192 /* indent-tabs-mode: nil */
00193 /* End: */
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