
Definition in file test-Scorbot.C.
#include "Component/ModelManager.H"
#include "Devices/Scorbot.H"
#include "Util/MathFunctions.H"
#include "Util/Types.H"
#include "Util/log.H"
#include "Media/FrameSeries.H"
#include "Transport/FrameInfo.H"
#include "Raster/GenericFrame.H"
#include "GUI/XWinManaged.H"
#include "GUI/ImageDisplayStream.H"
#include "GUI/PrefsWindow.H"
#include "Image/DrawOps.H"
#include <unistd.h>
#include <stdio.h>
#include <signal.h>
Include dependency graph for test-Scorbot.C:

Go to the source code of this file.
Defines | |
| #define | KEY_UP 98 |
| #define | KEY_DOWN 104 |
| #define | KEY_LEFT 100 |
| #define | KEY_RIGHT 102 |
Functions | |
| void | home (nub::ref< OutputFrameSeries > &ofs) |
| void | calMotor (Scorbot::MOTOR m, nub::ref< OutputFrameSeries > &ofs, int speed=75) |
| void | terminate (int s) |
| int | getKey (nub::ref< OutputFrameSeries > &ofs) |
| void | goHome () |
| void | moveObject (Point3D< float > P1) |
| int | main (int argc, const char **argv) |
Variables | |
| nub::soft_ref< Scorbot > | scorbot |
| bool | randMove = false |
| int | motorStep = 0 |
| int | motorCmd [10][6] |
| std::vector< Scorbot::ArmPos > | armPositions |
1.4.4