
#include "Component/ModelManager.H"#include "Image/ColorOps.H"#include "Image/CutPaste.H"#include "Image/DrawOps.H"#include "Image/Image.H"#include "Image/ShapeOps.H"#include "Psycho/PsychoDisplay.H"#include "Psycho/EyeTrackerConfigurator.H"#include "Psycho/EyeTracker.H"#include "Psycho/ClassicSearchItem.H"#include "Psycho/SearchArray.H"#include "Component/EventLog.H"#include "Raster/Raster.H"#include "Util/StringUtil.H"#include "GUI/GUIOpts.H"#include <sstream>#include <ctime>#include <vector>#include <string>
Go to the source code of this file.
Classes | |
| struct | trialAgenda |
Enumerations | |
| enum | NoiseColor { WHITE, PINK, BROWN, WHITE, PINK, BROWN } |
Functions | |
| std::string | convertToString (const trialAgenda &val) |
| int | randomInRange (const int x, const int y) |
| geom::vec2d | randomPtIn (const Rectangle d) |
| static int | submain (const int argc, char **argv) |
| int | main (const int argc, char **argv) |
Psychophysics display for a search for a target that is presented in various repeated noise backgrounds
Definition in file psycho-noisecuing.C.
1.6.3