psycho-noisecuing.C File Reference

#include "Component/ModelManager.H"
#include "Image/ColorOps.H"
#include "Image/CutPaste.H"
#include "Image/DrawOps.H"
#include "Image/Image.H"
#include "Image/ShapeOps.H"
#include "Psycho/PsychoDisplay.H"
#include "Psycho/EyeTrackerConfigurator.H"
#include "Psycho/EyeTracker.H"
#include "Psycho/ClassicSearchItem.H"
#include "Psycho/SearchArray.H"
#include "Component/EventLog.H"
#include "Raster/Raster.H"
#include "Util/StringUtil.H"
#include "GUI/GUIOpts.H"
#include <sstream>
#include <ctime>
#include <vector>
#include <string>
Include dependency graph for psycho-noisecuing.C:

Go to the source code of this file.

Classes

struct  trialAgenda

Enumerations

enum  NoiseColor {
  WHITE, PINK, BROWN, WHITE,
  PINK, BROWN
}

Functions

std::string convertToString (const trialAgenda &val)
int randomInRange (const int x, const int y)
geom::vec2d randomPtIn (const Rectangle d)
static int submain (const int argc, char **argv)
int main (const int argc, char **argv)

Detailed Description

Psychophysics display for a search for a target that is presented in various repeated noise backgrounds

Definition in file psycho-noisecuing.C.

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