#include "Image/Point2D.H"
#include "Util/Types.H"
#include "Util/log.H"
#include <iosfwd>
Go to the source code of this file.
Classes | |
class | Vector2D |
A vector in the 2D plane. More... | |
class | StraightLine2D |
A straight line in the 2D plane. More... | |
class | LineSegment2D |
A segment of a straight line in the 2D plane. More... | |
Functions | |
bool | operator== (const Vector2D &v1, const Vector2D &v2) |
== operator | |
bool | operator!= (const Vector2D &v1, const Vector2D &v2) |
!= operator |
Definition in file Geometry2D.H.
!= operator
Definition at line 311 of file Geometry2D.C.
References Vector2D::x(), and Vector2D::y().
== operator
Definition at line 308 of file Geometry2D.C.
References Vector2D::x(), and Vector2D::y().