00001 /** 00002 \file Robots/LoBot/ui/LoLaserWindowGrid.C 00003 00004 \brief This file defines the non-inline member functions of the 00005 lobot::LaserWindowGrid class that is used to draw the LRF measurements 00006 grid. 00007 */ 00008 00009 // //////////////////////////////////////////////////////////////////// // 00010 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00011 // by the University of Southern California (USC) and the iLab at USC. // 00012 // See http://iLab.usc.edu for information about this project. // 00013 // //////////////////////////////////////////////////////////////////// // 00014 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00015 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00016 // in Visual Environments, and Applications'' by Christof Koch and // 00017 // Laurent Itti, California Institute of Technology, 2001 (patent // 00018 // pending; application number 09/912,225 filed July 23, 2001; see // 00019 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00020 // //////////////////////////////////////////////////////////////////// // 00021 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00022 // // 00023 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00024 // redistribute it and/or modify it under the terms of the GNU General // 00025 // Public License as published by the Free Software Foundation; either // 00026 // version 2 of the License, or (at your option) any later version. // 00027 // // 00028 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00029 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00030 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00031 // PURPOSE. See the GNU General Public License for more details. // 00032 // // 00033 // You should have received a copy of the GNU General Public License // 00034 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00035 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00036 // Boston, MA 02111-1307 USA. // 00037 // //////////////////////////////////////////////////////////////////// // 00038 // 00039 // Primary maintainer for this file: Manu Viswanathan <mviswana at usc dot edu> 00040 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Robots/LoBot/ui/LoLaserWindowGrid.C $ 00041 // $Id: LoLaserWindowGrid.C 11191 2009-05-16 19:11:59Z mviswana $ 00042 // 00043 00044 //---------------------- ALTERNATIVE DEFINITION ------------------------- 00045 00046 // In case OpenGL is missing... 00047 #ifndef INVT_HAVE_LIBGL 00048 00049 #include "Robots/LoBot/ui/LoLaserWindowGrid.H" 00050 #include "Robots/LoBot/misc/LoExcept.H" 00051 00052 namespace lobot { 00053 00054 LaserWindowGrid::my_factory LaserWindowGrid::register_me("grid") ; 00055 00056 LaserWindowGrid::LaserWindowGrid() 00057 : base() 00058 { 00059 throw missing_libs(MISSING_OPENGL) ; 00060 } 00061 00062 // Empty API 00063 void LaserWindowGrid::render() const {} 00064 00065 LaserWindowGrid::~LaserWindowGrid(){} 00066 00067 } 00068 00069 #else // OpenGL available ==> the real McCoy 00070 00071 //------------------------------ HEADERS -------------------------------- 00072 00073 // lobot headers 00074 #include "Robots/LoBot/ui/LoLaserWindowGrid.H" 00075 00076 // OpenGL headers 00077 #include <GL/gl.h> 00078 00079 //----------------------------- NAMESPACE ------------------------------- 00080 00081 namespace lobot { 00082 00083 //----------------------- FACTORY REGISTRATION -------------------------- 00084 00085 LaserWindowGrid::my_factory LaserWindowGrid::register_me("grid") ; 00086 00087 //-------------------------- INITIALIZATION ----------------------------- 00088 00089 // Constructor 00090 LaserWindowGrid::LaserWindowGrid() 00091 : base() 00092 {} 00093 00094 //------------------------- DRAWING THE GRID ---------------------------- 00095 00096 // This function object draws the grid lines corresponding to a given 00097 // marking interval, taking care to only draw the grid lines when they 00098 // are actually active (as determined by the current zoom level and the 00099 // marking's zoom range). 00100 class draw_grid_lines { 00101 float zoom_level, max ; 00102 public: 00103 draw_grid_lines(float zoom_level, float max) ; 00104 void operator()(const LaserWindowGrid::Marking&) const ; 00105 } ; 00106 00107 draw_grid_lines::draw_grid_lines(float Z, float M) 00108 : zoom_level(Z), max(M) 00109 {} 00110 00111 void draw_grid_lines::operator()(const LaserWindowGrid::Marking& M) const 00112 { 00113 if (! M.third.in(zoom_level)) // current zoom level out of marking's 00114 return ; // zoom range 00115 00116 glColor3fv(M.second.rgb()) ; 00117 for (float i = M.first; i <= max; i += M.first) { 00118 glVertex2f(i, max) ; 00119 glVertex2f(i, -max) ; 00120 glVertex2f(-max, i) ; 00121 glVertex2f( max, i) ; 00122 glVertex2f(-i, max) ; 00123 glVertex2f(-i, -max) ; 00124 glVertex2f(-max, -i) ; 00125 glVertex2f( max, -i) ; 00126 } 00127 } 00128 00129 // Draw the grid using the marking specifications 00130 void LaserWindowGrid::render() const 00131 { 00132 if (! m_canvas) 00133 return ; 00134 00135 glPushAttrib(GL_COLOR_BUFFER_BIT) ; 00136 glBegin(GL_LINES) ; 00137 std::for_each(m_markings.begin(), m_markings.end(), 00138 draw_grid_lines(m_canvas->zoom_level(), m_max)) ; 00139 glEnd() ; 00140 base::draw_main_axes() ; 00141 glPopAttrib() ; 00142 } 00143 00144 //----------------------------- CLEAN-UP -------------------------------- 00145 00146 LaserWindowGrid::~LaserWindowGrid() 00147 {} 00148 00149 //----------------------------------------------------------------------- 00150 00151 } // end of namespace encapsulating this file's definitions 00152 00153 #endif // INVT_HAVE_LIBGL 00154 00155 /* So things look consistent in everyone's emacs... */ 00156 /* Local Variables: */ 00157 /* indent-tabs-mode: nil */ 00158 /* End: */