Files | |
file | LoDrawable.C [code] |
A base class for rendering things in the Robolocust UI. | |
file | LoDrawable.H [code] |
A base class for rendering things in the Robolocust UI. | |
file | LoGLCanvas.C [code] |
This file defines the non-inline member functions of the lobot::GLCanvas class, which is used to encapsulate window and viewport operations for doing 2D graphics in OpenGL. | |
file | LoGLCanvas.H [code] |
2D OpenGL canvas. | |
file | LoLaserViz.C [code] |
file | LoLaserViz.H [code] |
LRF visualizer. | |
file | LoLaserVizFlat.C [code] |
file | LoLaserVizFlat.H [code] |
Visualizer that "flattens" the LRF data. | |
file | LoLaserWindow.C [code] |
file | LoLaserWindow.H [code] |
The main window for the laser range finder's test program. | |
file | LoLaserWindowGrid.C [code] |
This file defines the non-inline member functions of the lobot::LaserWindowGrid class that is used to draw the LRF measurements grid. | |
file | LoLaserWindowGrid.H [code] |
A helper class for drawing the grid marking distance measurements on the LRF tester's main window. | |
file | LoLaserWindowMarkings.C [code] |
This file defines the non-inline member functions of the lobot::LaserWindowMarkings class, which is used to draw markers at regular intervals to help indicate distance from the laser range finder. | |
file | LoLaserWindowMarkings.H [code] |
A helper class for drawing markers to indicate distances on the LRF tester's main window. | |
file | LoLaserWindowRings.C [code] |
This file defines the non-inline member functions of the lobot::LaserWindowRings class, which is used to draw contours indicating distance from the laser range finder. | |
file | LoLaserWindowRings.H [code] |
A helper class for drawing concentric circles to mark distance measurements on the LRF tester's main window. | |
file | LoLocustViz.C [code] |
file | LoLocustViz.H [code] |
Locust LGMD spike rate visualizer. | |
file | LoMainWindow.C [code] |
The Lobot/Robolocust main window. | |
file | LoMainWindow.H [code] |
The Lobot/Robolocust main window. | |
file | LoRenderBuffer.C [code] |
This file defines the non-inline member functions of the lobot::RenderBuffer class, which is used to implement an off-screen rendering buffer via OpenGL's framebuffer object API. | |
file | LoRenderBuffer.H [code] |
An OpenGL framebuffer object. |