
#include "Component/ModelParam.H"#include "Image/ImageCache.H"#include "Neuro/SimulationViewer.H"#include "Simulation/SimEvents.H"#include <map>#include <vector>

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Classes | |
| class | SimulationViewerHand |
| Measure salience at human eye positions. More... | |
| struct | SimulationViewerHand::GHandFormat |
Typedefs | |
| typedef Point2D< int >(* | Point2DTransform )(Point2D< int > P) |
comparison between saliency and human hands movement reaction (joystick, mouse, keyboard)
Definition in file SimulationViewerHand.H.
1.6.3