#include "Component/ModelParam.H"
#include "Image/ImageCache.H"
#include "Neuro/SimulationViewer.H"
#include "Simulation/SimEvents.H"
#include <map>
#include <vector>
Go to the source code of this file.
Classes | |
class | SimulationViewerHand |
Measure salience at human eye positions. More... | |
struct | SimulationViewerHand::GHandFormat |
Typedefs | |
typedef Point2D< int >(* | Point2DTransform )(Point2D< int > P) |
comparison between saliency and human hands movement reaction (joystick, mouse, keyboard)
Definition in file SimulationViewerHand.H.