#include "plugins/SceneUnderstanding/SFS.H"
#include "Image/DrawOps.H"
#include "Image/MathOps.H"
#include "Image/Layout.H"
#include "Simulation/SimEventQueue.H"
#include "Simulation/SimEvents.H"
#include "Media/MediaSimEvents.H"
#include "Channels/InputFrame.H"
#include "Image/Kernels.H"
#include "Image/FilterOps.H"
#include "Image/Convolutions.H"
#include "GUI/DebugWin.H"
#include <math.h>
#include <fcntl.h>
#include <limits>
#include <string>
Go to the source code of this file.
Variables | |
const ModelOptionCateg | MOC_SFS |
const ModelOptionDef | OPT_SFSShowDebug |
Shape from shading
Definition in file SFS.C.
const ModelOptionCateg MOC_SFS |
const ModelOptionDef OPT_SFSShowDebug |
{ MODOPT_ARG(bool), "SFSShowDebug", &MOC_SFS, OPTEXP_CORE, "Show debug img", "sfs-debug", '\0', "<true|false>", "false" }