LoRenderBuffer.H File Reference

An OpenGL framebuffer object. More...

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Classes

class  lobot::RenderBuffer
 An encapsulation of an OpenGL framebuffer object. More...

Detailed Description

An OpenGL framebuffer object.

This file defines a class that uses parts of OpenGL's framebuffer object API to implement an off-screen rendering buffer for the Robolocust UI. All rendering takes place in this off-screen buffer and is then transferred to the screen. This architecture allows us to easily implement screen captures for later encoding as an MPEG so that users can obtain a record of a particular run/experiment of the robot.

Definition in file LoRenderBuffer.H.

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