00001 /*!@file AppPsycho/psycho-still.C Psychophysics display of still images */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-spy1.C $ 00035 // $Id: psycho-spy1.C 10794 2009-02-08 06:21:09Z itti $ 00036 // 00037 00038 #include "Component/ModelManager.H" 00039 #include "GUI/GUIOpts.H" 00040 #include "Image/Image.H" 00041 #include "Psycho/PsychoDisplay.H" 00042 #include "Psycho/EyeTrackerConfigurator.H" 00043 #include "Psycho/EyeTracker.H" 00044 #include "Psycho/PsychoOpts.H" 00045 #include "Component/EventLog.H" 00046 #include "Component/ComponentOpts.H" 00047 #include "Raster/Raster.H" 00048 #include "Util/MathFunctions.H" 00049 #include "Util/Types.H" 00050 00051 // ###################################################################### 00052 extern "C" int submain(const int argc, char** argv) 00053 { 00054 MYLOGVERB = LOG_INFO; // suppress debug messages 00055 00056 // Instantiate a ModelManager: 00057 ModelManager manager("Psycho Still"); 00058 00059 // Instantiate our various ModelComponents: 00060 nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager)); 00061 manager.addSubComponent(d); 00062 00063 nub::soft_ref<EyeTrackerConfigurator> 00064 etc(new EyeTrackerConfigurator(manager)); 00065 manager.addSubComponent(etc); 00066 00067 nub::soft_ref<EventLog> el(new EventLog(manager)); 00068 manager.addSubComponent(el); 00069 00070 manager.setOptionValString(&OPT_EventLogFileName, "psychodata.psy"); 00071 manager.setOptionValString(&OPT_EyeTrackerType, "ISCAN"); 00072 manager.setOptionValString(&OPT_SDLdisplayDims, "1920x1080"); 00073 00074 // Parse command-line: 00075 if (manager.parseCommandLine(argc, argv, 00076 "<img1.ppm> ... <imgN.ppm>", 1, -1)==false) 00077 return(1); 00078 00079 // hook our various babies up and do post-command-line configs: 00080 nub::soft_ref<EyeTracker> et = etc->getET(); 00081 d->setEyeTracker(et); 00082 d->setEventLog(el); 00083 et->setEventLog(el); 00084 00085 // let's get all our ModelComponent instances started: 00086 manager.start(); 00087 00088 // let's display an ISCAN calibration grid: 00089 d->clearScreen(); 00090 d->displayISCANcalib(); 00091 d->waitForKey(); 00092 00093 // let's do an eye tracker calibration: 00094 d->displayText("<SPACE> to calibrate; other key to skip"); 00095 int c = d->waitForKey(); 00096 if (c == ' ') d->displayEyeTrackerCalibration(3, 3, 1); 00097 00098 d->clearScreen(); 00099 d->displayText("<SPACE> for random play; other key for ordered"); 00100 c = d->waitForKey(); 00101 00102 // setup array of movie indices: 00103 uint nbimgs = manager.numExtraArgs(); int index[nbimgs]; 00104 for (uint i = 0; i < nbimgs; i ++) index[i] = i; 00105 if (c == ' ') { LINFO("Randomizing images..."); randShuffle(index, nbimgs); } 00106 00107 // main loop: 00108 for (uint i = 0; i < nbimgs; i ++) 00109 { 00110 // load up the frame and show a fixation cross on a blank screen: 00111 d->clearScreen(); 00112 LINFO("Loading '%s'...", manager.getExtraArg(index[i]).c_str()); 00113 Image< PixRGB<byte> > image = 00114 Raster::ReadRGB(manager.getExtraArg(index[i])); 00115 00116 SDL_Surface *surf = d->makeBlittableSurface(image, true); 00117 00118 LINFO("'%s' ready.", manager.getExtraArg(index[i]).c_str()); 00119 d->displayFixation(); 00120 00121 // ready to go whenever the user is ready: 00122 d->waitForKey(); 00123 d->waitNextRequestedVsync(false, true); 00124 d->pushEvent(std::string("===== Showing image: ") + 00125 manager.getExtraArg(index[i]) + " ====="); 00126 00127 // start the eye tracker: 00128 et->track(true); 00129 00130 // blink the fixation: 00131 d->displayFixationBlink(); 00132 00133 // show the image: 00134 d->displaySurface(surf, -2); 00135 00136 // free the image: 00137 SDL_FreeSurface(surf); 00138 00139 // gobble up any keystrokes: 00140 while(d->checkForKey() != -1) ; 00141 00142 // target display time is 5.0s; expected framerate is 30Hz, so 00143 // let's wait for 150 'frames': 00144 for (int j = 0; j < 150; j ++) d->waitNextRequestedVsync(); 00145 00146 // make sure display if off before we stop the tracker: 00147 d->clearScreen(); 00148 00149 // stop the eye tracker: 00150 usleep(50000); 00151 et->track(false); 00152 00153 00154 et->recalibrate(d,20); 00155 00156 } 00157 00158 d->clearScreen(); 00159 d->displayText("Part 1 complete. Thank you!"); 00160 d->waitForKey(); 00161 00162 // stop all our ModelComponents 00163 manager.stop(); 00164 00165 // all done! 00166 return 0; 00167 } 00168 00169 extern "C" int main(const int argc, char** argv) 00170 { 00171 // simple wrapper around submain() to catch exceptions (because we 00172 // want to allow PsychoDisplay to shut down cleanly; otherwise if we 00173 // abort while SDL is in fullscreen mode, the X server won't return 00174 // to its original resolution) 00175 try 00176 { 00177 return submain(argc, argv); 00178 } 00179 catch (...) 00180 { 00181 REPORT_CURRENT_EXCEPTION; 00182 } 00183 00184 return 1; 00185 } 00186 00187 // ###################################################################### 00188 /* So things look consistent in everyone's emacs... */ 00189 /* Local Variables: */ 00190 /* indent-tabs-mode: nil */ 00191 /* End: */