00001 /*!@file Beobot/BeobotSensation.H sensory events for the Beobots */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Beobot/BeobotSensation.H $ 00035 // $Id: BeobotSensation.H 9412 2008-03-10 23:10:15Z farhan $ 00036 // 00037 00038 #ifndef BEOBOTSENSATION_H_DEFINED 00039 #define BEOBOTSENSATION_H_DEFINED 00040 00041 #include "Util/Assert.H" 00042 #include "Util/Types.H" 00043 #include "Image/Pixels.H" 00044 #include "Image/Image.H" 00045 #include "Image/Point2D.H" 00046 00047 //! this class contains all the sensory informations but not the action 00048 /*! it is used to compute an action */ 00049 class BeobotSensation 00050 { 00051 public: 00052 //! no arg constructor 00053 inline BeobotSensation(); 00054 00055 //! constructor 00056 inline BeobotSensation(const Image< PixRGB<byte> >& quicklayout, 00057 const Point2D<int>& supposedcrackcentroid ); 00058 00059 //! copy constructor 00060 BeobotSensation( const BeobotSensation& other); 00061 00062 //! assignment constructor: 00063 BeobotSensation& operator=(const BeobotSensation& other); 00064 00065 //! access function 00066 inline void getQuickLayout(Image< PixRGB<byte> >& im) const; 00067 00068 //! access function 00069 inline void getCentroid( Point2D<int> & centroid ) const; 00070 00071 //! set 'confused' to 'true' 00072 inline void setConfused( void ) { confused=true; }; 00073 00074 //! return 'confused' 00075 inline bool isConfused( void ) { return confused; }; 00076 00077 //! return 'initialized' 00078 inline bool isInitialized( void ) { return initialized; }; 00079 00080 //! destructor 00081 ~BeobotSensation(); 00082 00083 private: 00084 bool initialized; 00085 bool confused; 00086 Image< PixRGB<byte> > quickLayout; 00087 Point2D<int> supposedTrackCentroid; 00088 00089 // and at some time the state of the sensors ? 00090 }; 00091 00092 // ###################################################################### 00093 // ###################################################################### 00094 // ###################################################################### 00095 // INLINE FUNCTIONS: 00096 // ###################################################################### 00097 // ###################################################################### 00098 // ###################################################################### 00099 00100 // ###################################################################### 00101 BeobotSensation::BeobotSensation() 00102 { initialized = false; confused = false; } 00103 00104 // ###################################################################### 00105 BeobotSensation::BeobotSensation(const Image< PixRGB<byte> >& quicklayout, 00106 const Point2D<int>& supposedtrackcentroid ) 00107 { 00108 // note: don't be confused by capitalization : 00109 // quickLayout (attribute) != quicklayout (arg) 00110 // the "this->" are just for clarity... 00111 00112 ASSERT( quicklayout.initialized() ); 00113 this->quickLayout = quicklayout; 00114 this->supposedTrackCentroid = supposedtrackcentroid; 00115 00116 this->initialized = true; 00117 } 00118 00119 // ###################################################################### 00120 inline void BeobotSensation::getQuickLayout(Image< PixRGB<byte> >& im) const 00121 { 00122 ASSERT( initialized ); 00123 im = quickLayout; 00124 } 00125 00126 // ###################################################################### 00127 inline void BeobotSensation::getCentroid( Point2D<int> & centroid ) const 00128 { 00129 ASSERT( initialized ); 00130 centroid = supposedTrackCentroid; 00131 } 00132 00133 #endif 00134 00135 00136 // ###################################################################### 00137 /* So things look consistent in everyone's emacs... */ 00138 /* Local Variables: */ 00139 /* indent-tabs-mode: nil */ 00140 /* End: */