#include "MBARI/Geometry2D.H"
#include "Image/Point2D.H"
#include "Util/Assert.H"
#include "Util/MathFunctions.H"
#include <cmath>
#include <istream>
#include <ostream>
Go to the source code of this file.
Functions | |
bool | operator== (const Vector2D &v1, const Vector2D &v2) |
== operator | |
bool | operator!= (const Vector2D &v1, const Vector2D &v2) |
!= operator |
Definition in file Geometry2D.C.
!= operator
Definition at line 311 of file Geometry2D.C.
References Vector2D::x(), and Vector2D::y().
== operator
Definition at line 308 of file Geometry2D.C.
References Vector2D::x(), and Vector2D::y().