00001 #include "Component/ModelManager.H" 00002 #include "Component/OptionManager.H" 00003 00004 #include "Component/ModelComponent.H" 00005 #include "Component/ModelParam.H" 00006 #include "Media/FrameSeries.H" 00007 #include "Transport/FrameInfo.H" 00008 #include "Raster/GenericFrame.H" 00009 #include "Image/Image.H" 00010 #include "GUI/XWinManaged.H" 00011 #include "GUI/ImageDisplayStream.H" 00012 #include "Image/Image.H" 00013 #include "Image/Pixels.H" 00014 #include "Robots/SeaBeeIII/VisionBrainComponentI.H" 00015 00016 #include "Ice/RobotBrainObjects.ice.H" 00017 #include "Ice/RobotSimEvents.ice.H" 00018 #include <IceUtil/Thread.h> 00019 00020 #ifndef BASICVISIONBRAINCOMPONENTI_H 00021 #define BASICVISIONBRAINCOMPONENTI_H 00022 00023 00024 class BasicVisionBrainComponentI : public VisionBrainComponentI 00025 { 00026 public: 00027 00028 BasicVisionBrainComponentI(int id, OptionManager& mgr, 00029 const std::string& descrName = "BasicVisionBrainComponent", 00030 const std::string& tagName = "BasicVisionBrainComponent"); 00031 00032 ~BasicVisionBrainComponentI(); 00033 00034 virtual void updateFrame(Image<PixRGB<byte> > img, std::string cameraId); 00035 00036 virtual void registerTopics(); 00037 00038 private: 00039 00040 00041 }; 00042 00043 #endif