HandControllerConfigurator.C

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00001 /*!@file Neuro/HandControllerConfigurator.C Configure hand controller */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Dicky Nauli Sihite <sihite@usc.edu>
00034 // $HeadURL:
00035 // $Id:
00036 //
00037 
00038 #include "Neuro/HandControllerConfigurator.H"
00039 #include "Neuro/HandControllers.H"
00040 #include "Component/ModelOptionDef.H" // What is this anyway?
00041 #include "Neuro/NeuroOpts.H"
00042 
00043 // ######################################################################
00044 // ######################################################################
00045 // ######################################################################
00046 HandControllerConfigurator::
00047 HandControllerConfigurator(OptionManager& mgr,
00048                            const std::string& descrName,
00049                            const std::string& tagName) :
00050   ModelComponent(mgr, descrName, tagName),
00051   itsHandctrlType(&OPT_HandControllerType, this),
00052   itsHand(new StubHandController(mgr))
00053 {
00054   addSubComponent(itsHand);
00055 }
00056 
00057 // ######################################################################
00058 HandControllerConfigurator::~HandControllerConfigurator()
00059 {  }
00060 
00061 // ######################################################################
00062 nub::ref<HandController> HandControllerConfigurator::getHand() const {
00063   return itsHand; }
00064 
00065 // ######################################################################
00066 void HandControllerConfigurator::
00067 paramChanged(ModelParamBase* const param,
00068              const bool valueChanged,
00069              ParamClient::ChangeStatus* status)
00070 {
00071   ModelComponent::paramChanged(param, valueChanged, status);
00072   
00073   // was that a change of our baby's name?
00074   if (param == &itsHandctrlType) {
00075     // if we had one, let's unregister it (when we later reset() the
00076     // nub::ref, the current HandController will unexport its
00077     // command-line options):
00078     removeSubComponent(*itsHand);
00079 
00080     // instantiate a controller of the appropriate type:
00081     if (itsHandctrlType.getVal().compare("None") == 0 ||
00082         itsHandctrlType.getVal().compare("Stub") == 0)
00083       itsHand.reset(new StubHandController(getManager()));
00084     else if (itsHandctrlType.getVal().compare("HandTrack") == 0)
00085       itsHand.reset(new TrackerHandController(getManager()));
00086     else
00087       LFATAL("Unknown HandController type %s, known type: None|Stub|HandTrack",
00088              itsHandctrlType.getVal().c_str());
00089 
00090     // add our baby as a subcomponent of us so that it will become
00091     // linked to the manager through us (hopefully we are registered
00092     // with the manager), which in turn will allow it to export its
00093     // command-line options and get configured:
00094     addSubComponent(itsHand);
00095     
00096     // tell the controller to export its options:
00097     itsHand->exportOptions(MC_RECURSE);
00098     
00099     // some info message:
00100     LINFO("Selected Hand Controller of type %s",
00101           itsHandctrlType.getVal().c_str());
00102   }
00103 }
00104 
00105 
00106 // ######################################################################
00107 /* So things look consistent in everyone's emacs... */
00108 /* Local Variables: */
00109 /* mode: c++ */
00110 /* indent-tabs-mode: nil */
00111 /* End: */
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