00001 /*!@file Simulation/Simulation.C Main loop of a simulation */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Simulation/Simulation.C $ 00035 // $Id: Simulation.C 7444 2006-11-15 19:16:40Z rjpeters $ 00036 // 00037 00038 #ifndef SIMULATION_SIMULATION_C_DEFINED 00039 #define SIMULATION_SIMULATION_C_DEFINED 00040 00041 #include "Simulation/Simulation.H" 00042 00043 #include "Simulation/SimEventQueue.H" 00044 #include "Util/Pause.H" 00045 #include "Util/csignals.H" 00046 00047 00048 // ###################################################################### 00049 Simulation::Simulation(OptionManager& mgr) 00050 : 00051 ModelComponent(mgr, "Simulation", "Simulation"), 00052 itsQC(new SimEventQueueConfigurator(mgr)) 00053 { 00054 this->addSubComponent(itsQC); 00055 } 00056 00057 // ###################################################################### 00058 void Simulation::addModule(nub::ref<SimModule> mod) 00059 { 00060 itsModules.push_back(mod); 00061 this->addSubComponent(mod); 00062 } 00063 00064 // ###################################################################### 00065 int Simulation::run() 00066 { 00067 // 'volatile' because we will modify this from signal handlers 00068 volatile int signum = 0; 00069 00070 // catch signals and redirect them for a clean exit (in particular, 00071 // this gives us a chance to do useful things like flush and close 00072 // output files that would otherwise be left in a bogus state, like 00073 // mpeg output files): 00074 catchsignals(&signum); 00075 00076 nub::ref<SimEventQueue> seq = itsQC->getQ(); 00077 00078 PauseWaiter p; 00079 int retval = 0; 00080 00081 // main loop: 00082 do { 00083 if (signum != 0) { 00084 LINFO("quitting because %s was caught", signame(signum)); 00085 retval = -1; break; 00086 } 00087 00088 if (p.checkPause()) continue; 00089 00090 for (size_t i = 0; i < itsModules.size(); ++i) 00091 itsModules[i]->evolve(*seq); 00092 00093 } while(seq->evolve() == SIM_CONTINUE); 00094 00095 LINFO("Simulation terminated."); 00096 return retval; 00097 } 00098 00099 // ###################################################################### 00100 /* So things look consistent in everyone's emacs... */ 00101 /* Local Variables: */ 00102 /* mode: c++ */ 00103 /* indent-tabs-mode: nil */ 00104 /* End: */ 00105 00106 #endif // SIMULATION_SIMULATION_C_DEFINED