Simulation.C

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00001 /*!@file Simulation/Simulation.C Main loop of a simulation */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Simulation/Simulation.C $
00035 // $Id: Simulation.C 7444 2006-11-15 19:16:40Z rjpeters $
00036 //
00037 
00038 #ifndef SIMULATION_SIMULATION_C_DEFINED
00039 #define SIMULATION_SIMULATION_C_DEFINED
00040 
00041 #include "Simulation/Simulation.H"
00042 
00043 #include "Simulation/SimEventQueue.H"
00044 #include "Util/Pause.H"
00045 #include "Util/csignals.H"
00046 
00047 
00048 // ######################################################################
00049 Simulation::Simulation(OptionManager& mgr)
00050   :
00051   ModelComponent(mgr, "Simulation", "Simulation"),
00052   itsQC(new SimEventQueueConfigurator(mgr))
00053 {
00054   this->addSubComponent(itsQC);
00055 }
00056 
00057 // ######################################################################
00058 void Simulation::addModule(nub::ref<SimModule> mod)
00059 {
00060   itsModules.push_back(mod);
00061   this->addSubComponent(mod);
00062 }
00063 
00064 // ######################################################################
00065 int Simulation::run()
00066 {
00067   // 'volatile' because we will modify this from signal handlers
00068   volatile int signum = 0;
00069 
00070   // catch signals and redirect them for a clean exit (in particular,
00071   // this gives us a chance to do useful things like flush and close
00072   // output files that would otherwise be left in a bogus state, like
00073   // mpeg output files):
00074   catchsignals(&signum);
00075 
00076   nub::ref<SimEventQueue> seq = itsQC->getQ();
00077 
00078   PauseWaiter p;
00079   int retval = 0;
00080 
00081   // main loop:
00082   do {
00083     if (signum != 0) {
00084       LINFO("quitting because %s was caught", signame(signum));
00085       retval = -1; break;
00086     }
00087 
00088     if (p.checkPause()) continue;
00089 
00090     for (size_t i = 0; i < itsModules.size(); ++i)
00091       itsModules[i]->evolve(*seq);
00092 
00093   } while(seq->evolve() == SIM_CONTINUE);
00094 
00095   LINFO("Simulation terminated.");
00096   return retval;
00097 }
00098 
00099 // ######################################################################
00100 /* So things look consistent in everyone's emacs... */
00101 /* Local Variables: */
00102 /* mode: c++ */
00103 /* indent-tabs-mode: nil */
00104 /* End: */
00105 
00106 #endif // SIMULATION_SIMULATION_C_DEFINED
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