#include "Component/ModelParam.H"
#include "Simulation/SimEvent.H"
#include "Simulation/SimModule.H"
#include "Simulation/SimCallback.H"
#include "Simulation/SimCallbackClient.H"
#include "Simulation/SimReq.H"
#include "Simulation/SimReqHandler.H"
#include "Simulation/SimReqHandlerClient.H"
#include "Simulation/SimEventQueueFlag.H"
#include "Util/SimTime.H"
#include "rutz/demangle.h"
#include <vector>
#include <map>
#include <set>
Go to the source code of this file.
Classes | |
class | SimEventQueue |
Helper class to gather events generated while running a simulation. More... | |
struct | SimEventQueue::TypeInfoCompare |
struct | SimEventQueue::RealmData |
class | SeC< T > |
SeC class to assist with checking for events. More... | |
Enumerations | |
enum | SimStatus { SIM_CONTINUE, SIM_BREAK } |
Simple enum to return a status after evolve(). More... |
Dispatch simulation events
Definition in file SimEventQueue.H.
enum SimStatus |
Simple enum to return a status after evolve().
Definition at line 57 of file SimEventQueue.H.