
#include "Component/ModelParam.H"#include "Simulation/SimEvent.H"#include "Simulation/SimModule.H"#include "Simulation/SimCallback.H"#include "Simulation/SimCallbackClient.H"#include "Simulation/SimReq.H"#include "Simulation/SimReqHandler.H"#include "Simulation/SimReqHandlerClient.H"#include "Simulation/SimEventQueueFlag.H"#include "Util/SimTime.H"#include "rutz/demangle.h"#include <vector>#include <map>#include <set>
Go to the source code of this file.
Classes | |
| class | SimEventQueue |
| Helper class to gather events generated while running a simulation. More... | |
| struct | SimEventQueue::TypeInfoCompare |
| struct | SimEventQueue::RealmData |
| class | SeC< T > |
| SeC class to assist with checking for events. More... | |
Enumerations | |
| enum | SimStatus { SIM_CONTINUE, SIM_BREAK } |
Simple enum to return a status after evolve(). More... | |
Dispatch simulation events
Definition in file SimEventQueue.H.
| enum SimStatus |
Simple enum to return a status after evolve().
Definition at line 57 of file SimEventQueue.H.
1.6.3