
#include "Channels/SingleChannel.H"#include "Channels/ChannelOpts.H"#include "Channels/ChannelFacets.H"#include "Channels/ChannelVisitor.H"#include "Channels/SubmapAlgorithmStd.H"#include "Component/GlobalOpts.H"#include "Component/OptionManager.H"#include "Component/ParamMap.H"#include "Image/FFTWWrapper.H"#include "Image/FilterOps.H"#include "Image/Image.H"#include "Image/ImageSetOps.H"#include "Image/MathOps.H"#include "Image/PyrBuilder.H"#include "Image/PyramidOps.H"#include "Image/ShapeOps.H"#include "Image/Transforms.H"#include "Image/fancynorm.H"#include "Transport/FrameInfo.H"#include "Transport/FrameOstream.H"#include "Util/Assert.H"#include "Util/MathFunctions.H"#include "Util/log.H"#include "Util/sformat.H"#include "rutz/trace.h"#include "Image/CutPaste.H"#include <cmath>#include <iostream>#include <fstream>
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Channel for a single stream of processing.
Definition in file SingleChannel.C.
1.6.3