00001 /*!@file BeoSub/BeeBrain/AgentManagerB.H management class for agents on COM-B*/ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Michael Montalbo <montalbo@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/BeoSub/BeeBrain/AgentManagerB.H $ 00035 // $Id: AgentManagerB.H 9412 2008-03-10 23:10:15Z farhan $ 00036 // 00037 00038 #ifndef BEOSUB_BEEBRAIN_AGENT_MANAGER_B_H_DEFINED 00039 #define BEOSUB_BEEBRAIN_AGENT_MANAGER_B_H_DEFINED 00040 00041 #include "Component/ModelComponent.H" 00042 #include "Component/ModelParam.H" 00043 00044 #include "Raster/Raster.H" 00045 #include "Image/Image.H" 00046 #include "Image/Pixels.H" 00047 #include "Image/CutPaste.H" 00048 00049 #include "GUI/XWinManaged.H" 00050 #include "BeoSub/BeeBrain/Globals.H" 00051 00052 #include "BeoSub/BeeBrain/DownwardVision.H" 00053 #include "BeoSub/BeeBrain/SonarListen.H" 00054 00055 #include "BeoSub/BeeBrain/AgentManagerCommand.H" 00056 00057 #include "Util/Timer.H" 00058 00059 #include <pthread.h> 00060 00061 class DownwardVisionAgent; 00062 class SonarListenAgent; 00063 00064 class AgentManagerB : public ModelComponent 00065 { 00066 public: 00067 00068 // ###################################################################### 00069 /*! @name Constructors and Destructors */ 00070 //@{ 00071 00072 //! Constructor 00073 AgentManagerB(OptionManager& mgr, 00074 const std::string& descrName = "Agent Manager B", 00075 const std::string& tagName = "Agent Manager B"); 00076 00077 //! Destructor 00078 virtual ~AgentManagerB(); 00079 00080 //@} 00081 00082 // ###################################################################### 00083 //! @name Access functions 00084 //@{ 00085 00086 //! set the current image to be processed 00087 void setCurrentImage(Image<PixRGB<byte> > image, uint fNum); 00088 void setCurrentImageB(Image<PixRGB<byte> > image, uint fNum); 00089 00090 inline void setWindow(rutz::shared_ptr<XWinManaged> win, 00091 Image<PixRGB<byte> > ima); 00092 inline void setWindowB(rutz::shared_ptr<XWinManaged> win, 00093 Image<PixRGB<byte> > ima); 00094 00095 void pushResult(CommandType cmdType, 00096 DataTypes dataType, 00097 rutz::shared_ptr<OceanObject> oceanObject); 00098 00099 //! get the current image to be processed 00100 inline Image<PixRGB<byte> > getCurrentImage(); 00101 00102 //! get the current frame number 00103 inline uint getCurrentFrameNumber(); 00104 00105 rutz::shared_ptr<DownwardVisionAgent> getDownwardVisionAgent(); 00106 00107 rutz::shared_ptr<SonarListenAgent> getSonarListenAgent(); 00108 00109 uint getNumResults(); 00110 00111 std::pair<rutz::shared_ptr<AgentManagerCommand>, 00112 rutz::shared_ptr<OceanObject> > 00113 popResult(); 00114 00115 void drawImage(Image<PixRGB<byte> > ima, Point2D<int> point); 00116 void drawImageB(Image<PixRGB<byte> > ima, Point2D<int> point); 00117 00118 //@} 00119 00120 // ###################################################################### 00121 //! @name member functions 00122 //@{ 00123 00124 //@} 00125 00126 private: 00127 00128 // for display purposes 00129 rutz::shared_ptr<XWinManaged> itsWindow; 00130 Image<PixRGB<byte> > itsDisplayImage; 00131 pthread_mutex_t itsDisplayLock; 00132 00133 // the current image and lock 00134 Image<PixRGB<byte> > itsCurrentImage; 00135 uint itsFrameNumber; 00136 rutz::shared_ptr<Timer> itsInputImageTimer; 00137 std::vector<uint64> itsFrameDuration; 00138 pthread_mutex_t itsCurrentImageLock; 00139 00140 // for display purposes B 00141 rutz::shared_ptr<XWinManaged> itsWindowB; 00142 Image<PixRGB<byte> > itsDisplayImageB; 00143 pthread_mutex_t itsDisplayLockB; 00144 00145 // the current image and lock B 00146 Image<PixRGB<byte> > itsCurrentImageB; 00147 uint itsFrameNumberB; 00148 rutz::shared_ptr<Timer> itsInputImageTimerB; 00149 std::vector<uint64> itsFrameDurationB; 00150 pthread_mutex_t itsCurrentImageLockB; 00151 00152 // forward vision agent 00153 rutz::shared_ptr<DownwardVisionAgent> itsDownwardVisionAgent; 00154 pthread_t itsDownwardVisionAgentThread; 00155 00156 // prefrontal cortex agent: decision maker 00157 rutz::shared_ptr<SonarListenAgent> itsSonarListenAgent; 00158 pthread_t itsSonarListenAgentThread; 00159 00160 // the results of the commands processed 00161 std::list<std::pair<rutz::shared_ptr<AgentManagerCommand>, 00162 rutz::shared_ptr<OceanObject> > > itsResults; 00163 pthread_mutex_t itsResultsLock; 00164 00165 }; 00166 00167 // ###################################################################### 00168 inline void AgentManagerB::setWindow(rutz::shared_ptr<XWinManaged> win, 00169 Image<PixRGB<byte> > ima) 00170 { 00171 itsWindow = win; 00172 itsDisplayImage = ima; 00173 } 00174 00175 00176 // ###################################################################### 00177 inline void AgentManagerB::setWindowB(rutz::shared_ptr<XWinManaged> win, 00178 Image<PixRGB<byte> > ima) 00179 { 00180 itsWindowB = win; 00181 itsDisplayImageB = ima; 00182 } 00183 00184 // ###################################################################### 00185 inline Image<PixRGB<byte> > AgentManagerB::getCurrentImage() 00186 { 00187 Image<PixRGB<byte> > image; 00188 pthread_mutex_lock(&itsCurrentImageLock); 00189 image = itsCurrentImage; 00190 pthread_mutex_unlock(&itsCurrentImageLock); 00191 return image; 00192 } 00193 00194 // ###################################################################### 00195 inline uint AgentManagerB::getCurrentFrameNumber() 00196 { 00197 uint fNum; 00198 pthread_mutex_lock(&itsCurrentImageLock); 00199 fNum = itsFrameNumber; 00200 pthread_mutex_unlock(&itsCurrentImageLock); 00201 return fNum; 00202 } 00203 00204 #endif 00205 00206 // ###################################################################### 00207 /* So things look consistent in everyone's emacs... */ 00208 /* Local Variables: */ 00209 /* indent-tabs-mode: nil */ 00210 /* End: */