00001 /*!@file SceneUnderstanding/EGMM.C features based on edges of mixture of Gaussian */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Lior Elazary <elazary@usc.edu> 00034 // $HeadURL: $ 00035 // $Id: $ 00036 // 00037 00038 #ifndef EGMM_C_DEFINED 00039 #define EGMM_C_DEFINED 00040 00041 #include "Component/ModelManager.H" 00042 #include "Image/DrawOps.H" 00043 #include "Image/MathOps.H" 00044 //#include "Image/OpenCVUtil.H" 00045 #include "Image/Layout.H" 00046 #include "plugins/SceneUnderstanding/EGMM.H" 00047 #include "Simulation/SimEventQueue.H" 00048 #include "Simulation/SimEvents.H" 00049 #include "Media/MediaSimEvents.H" 00050 #include "Channels/InputFrame.H" 00051 #include "Image/Kernels.H" 00052 #include "Image/FilterOps.H" 00053 #include "Image/Convolutions.H" 00054 #include "GUI/DebugWin.H" 00055 #include <math.h> 00056 #include <fcntl.h> 00057 #include <limits> 00058 #include <string> 00059 00060 const ModelOptionCateg MOC_EGMM = { 00061 MOC_SORTPRI_3, "EGMM-Related Options" }; 00062 00063 // Used by: SimulationViewerEyeMvt 00064 const ModelOptionDef OPT_EGMMShowDebug = 00065 { MODOPT_ARG(bool), "EGMMShowDebug", &MOC_EGMM, OPTEXP_CORE, 00066 "Show debug img", 00067 "egmm-debug", '\0', "<true|false>", "false" }; 00068 00069 00070 // ###################################################################### 00071 EGMM::EGMM(OptionManager& mgr, const std::string& descrName, 00072 const std::string& tagName) : 00073 SimModule(mgr, descrName, tagName), 00074 SIMCALLBACK_INIT(SimEventInputFrame), 00075 SIMCALLBACK_INIT(SimEventSaveOutput), 00076 itsShowDebug(&OPT_EGMMShowDebug, this) 00077 00078 { 00079 } 00080 00081 // ###################################################################### 00082 EGMM::~EGMM() 00083 { 00084 LINFO("Destory Module"); 00085 00086 } 00087 00088 // ###################################################################### 00089 void EGMM::onSimEventInputFrame(SimEventQueue& q, 00090 rutz::shared_ptr<SimEventInputFrame>& e) 00091 { 00092 // here is the inputs image: 00093 const Image<PixRGB<byte> > inimg = e->frame().asRgb(); 00094 00095 itsCurrentImg = inimg; 00096 00097 00098 evolve(); 00099 00100 } 00101 00102 // ###################################################################### 00103 void EGMM::onSimEventSaveOutput(SimEventQueue& q, rutz::shared_ptr<SimEventSaveOutput>& e) 00104 { 00105 if (itsShowDebug.getVal()) 00106 { 00107 // get the OFS to save to, assuming sinfo is of type 00108 // SimModuleSaveInfo (will throw a fatal exception otherwise): 00109 nub::ref<FrameOstream> ofs = 00110 dynamic_cast<const SimModuleSaveInfo&>(e->sinfo()).ofs; 00111 Layout<PixRGB<byte> > disp = getDebugImage(); 00112 ofs->writeRgbLayout(disp, "EGMM", FrameInfo("EGMM", SRC_POS)); 00113 } 00114 } 00115 00116 // ###################################################################### 00117 void EGMM::evolve() 00118 { 00119 00120 } 00121 00122 Layout<PixRGB<byte> > EGMM::getDebugImage() 00123 { 00124 Layout<PixRGB<byte> > outDisp; 00125 outDisp = itsCurrentImg; 00126 return outDisp; 00127 00128 } 00129 00130 //Create and destory the brain 00131 extern "C" nub::ref<SimModule> createObj( OptionManager& manager, 00132 const std::string& name) 00133 { 00134 return nub::ref<SimModule>(new EGMM(manager)); 00135 } 00136 00137 00138 // ###################################################################### 00139 /* So things look consistent in everyone's emacs... */ 00140 /* Local Variables: */ 00141 /* indent-tabs-mode: nil */ 00142 /* End: */ 00143 00144 #endif 00145