#include "plugins/SceneUnderstanding/V4d.H"
#include "Image/DrawOps.H"
#include "Image/MathOps.H"
#include "Image/Kernels.H"
#include "Image/FilterOps.H"
#include "Image/Convolutions.H"
#include "Image/fancynorm.H"
#include "Image/Point3D.H"
#include "SIFT/FeatureVector.H"
#include "Simulation/SimEventQueue.H"
#include "Neuro/EnvVisualCortex.H"
#include "GUI/DebugWin.H"
#include "Util/CpuTimer.H"
#include "Util/JobServer.H"
#include "Util/JobWithSemaphore.H"
#include <math.h>
#include <fcntl.h>
#include <limits>
#include <string>
Go to the source code of this file.
Variables | |
const ModelOptionCateg | MOC_V4d |
const ModelOptionDef | OPT_V4dShowDebug |
non-accidental features
Definition in file V4d.C.
const ModelOptionCateg MOC_V4d |
const ModelOptionDef OPT_V4dShowDebug |
{ MODOPT_ARG(bool), "V4dShowDebug", &MOC_V4d, OPTEXP_CORE, "Show debug img", "v4d-debug", '\0', "<true|false>", "false" }