00001 /*!@file CUDA/CudaTransforms.C C++ wrapper for CUDA transformation ops */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/CUDA/CudaTransforms.C $ 00035 // $Id: CudaTransforms.C 12962 2010-03-06 02:13:53Z irock $ 00036 // 00037 00038 #include "CUDA/CudaImage.H" 00039 #include "Util/Assert.H" 00040 #include "CUDA/cudadefs.h" 00041 #include "CUDA/CudaRandom.H" 00042 #include "CudaTransforms.H" 00043 #include "CudaDevices.H" 00044 #include "wrap_c_cuda.h" 00045 00046 // ###################################################################### 00047 void cudaInplaceAddBGnoise(CudaImage<float>& src, const float range, CudaImage<float>& randBuf) 00048 { 00049 // background noise level: as coeff of map full dynamic range: 00050 #define BGNOISELEVEL 0.00001 00051 00052 cudaInplaceAddBGnoise2(src, range * BGNOISELEVEL, randBuf); 00053 } 00054 00055 // ###################################################################### 00056 void cudaInplaceAddBGnoise2(CudaImage<float>& src, const float range, CudaImage<float>& randBuf) 00057 { 00058 MemoryPolicy mp = src.getMemoryPolicy(); 00059 const int dev = src.getMemoryDevice(); 00060 00061 // Ensure that the data is valid 00062 ASSERT(src.initialized()); 00063 ASSERT(mp != HOST_MEMORY); 00064 Dims tile = CudaDevices::getDeviceTileSize1D(dev); 00065 00066 const int w = src.getWidth(), h = src.getHeight(); 00067 cudaSizeRandomBuffer(randBuf,mp,dev,src.size()); 00068 // do not put noise very close to image borders: 00069 int siz = std::min(w, h) / 10; 00070 cuda_c_inplaceAddBGnoise2(src.getCudaArrayPtr(),randBuf.getCudaArrayPtr(),siz,range,w,h,tile.sz()); 00071 } 00072 00073 00074