00001 /*!@file AppPsycho/psycho-geon.C Psychophysics display of geon images */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/AppPsycho/psycho-geon.C $ 00035 // $Id: psycho-geon.C 12962 2010-03-06 02:13:53Z irock $ 00036 // 00037 00038 #include "Component/ModelManager.H" 00039 #include "Image/Image.H" 00040 #include "Psycho/PsychoDisplay.H" 00041 #include "Psycho/EyeTrackerConfigurator.H" 00042 #include "Psycho/EyeTracker.H" 00043 #include "Psycho/PsychoOpts.H" 00044 #include "Component/EventLog.H" 00045 #include "Component/ComponentOpts.H" 00046 #include "Raster/Raster.H" 00047 #include "Util/MathFunctions.H" 00048 #include "Util/Types.H" 00049 #include <fstream> 00050 00051 using namespace std; 00052 00053 // ###################################################################### 00054 extern "C" int main(const int argc, char** argv) 00055 { 00056 MYLOGVERB = LOG_INFO; // suppress debug messages 00057 00058 // Instantiate a ModelManager: 00059 ModelManager manager("Psycho Still"); 00060 00061 // Instantiate our various ModelComponents: 00062 nub::soft_ref<PsychoDisplay> d(new PsychoDisplay(manager)); 00063 manager.addSubComponent(d); 00064 00065 nub::soft_ref<EyeTrackerConfigurator> 00066 etc(new EyeTrackerConfigurator(manager)); 00067 manager.addSubComponent(etc); 00068 00069 nub::soft_ref<EventLog> el(new EventLog(manager)); 00070 manager.addSubComponent(el); 00071 00072 00073 00074 00075 // Parse command-line: 00076 // Subject Run isAdapt(1or0) MaleOrFemale 00077 if (manager.parseCommandLine(argc, argv, 00078 "<img1.ppm> ... <imgN.ppm>", 1, -1)==false){ 00079 cout<<"please give the following arguments:\n Subject-Initials Run-Number Is-Adaptation(1 for adaptation 0 for control) PresentationTime(1 or 2 in secs) MaleOrFemale(M for Male, F you guessed it...) Handedness(R L)"<< endl; 00080 return(1); 00081 } 00082 00083 00084 string Sub=manager.getExtraArg(0); 00085 string Run=manager.getExtraArg(1); 00086 string IA=manager.getExtraArg(2); 00087 int IsAdapt=(int)IA[0]-48;// 00088 cout<<IsAdapt<<"is adaptation"<<endl; 00089 string PT=manager.getExtraArg(3); 00090 int PresentationTime=(int)PT[0]-48;//atoi(PT[0].c_str()); 00091 cout<<"presentation time is:"<<PresentationTime<<endl; 00092 string Gender=manager.getExtraArg(4); 00093 string Handedness=manager.getExtraArg(5); 00094 00095 string DataDir="/lab/ilab19/geonexp/stimuli/Data/"; 00096 string psyFileName=DataDir + "BG_Run" + Run + "_Adapt" + IA +"_"+ Sub+"_StimONTime-"+PT+"_"+Gender+"_"+Handedness; 00097 manager.setOptionValString(&OPT_EventLogFileName, psyFileName); 00098 manager.setOptionValString(&OPT_EyeTrackerType, "ISCAN"); 00099 00100 d->pushEvent(std::string("Run=") + Run + "\n" + Sub +"\nGender="+ Gender); 00101 if (IsAdapt) {d->pushEvent("Adaptation");} 00102 else {d->pushEvent("Control");}; 00103 00104 00105 00106 // hook our various babies up and do post-command-line configs: 00107 nub::soft_ref<EyeTracker> et = etc->getET(); 00108 d->setEyeTracker(et); 00109 d->setEventLog(el); 00110 et->setEventLog(el); 00111 00112 // let's get all our ModelComponent instances started: 00113 manager.start(); 00114 00115 // let's do an eye tracker calibration: 00116 et->calibrate(d); 00117 00118 d->clearScreen(); 00119 d->displayText("<SPACE> for random play; other key for ordered"); 00120 //int c = d->waitForKey(); 00121 00122 // setup array of movie indices: 00123 //uint nbimgs = manager.numExtraArgs(); int index[nbimgs]; 00124 //for (uint i = 0; i < nbimgs; i ++) index[i] = i; 00125 //if (c == ' ') { LINFO("Randomizing images..."); randShuffle(index, nbimgs); } 00126 00127 //Reads the Images sequence text file: 00128 string FileName; 00129 00130 string ExpDir="/lab/ilab19/geonexp/stimuli/sequences/"; 00131 string ImgDir="/lab/ilab19/geonexp/stimuli/images/"; 00132 00133 if (IsAdapt){ 00134 FileName=ExpDir+"GRun_"+Run+"Adapt.txt"; 00135 }else{ 00136 FileName=ExpDir+"GRun_"+Run+"Control.txt"; 00137 }; 00138 00139 cout<<FileName<<endl; 00140 const char *FileNameP=FileName.c_str(); 00141 00142 00143 ifstream RunFile (FileNameP); 00144 string u; 00145 00146 int NumOfTrials, j; 00147 00148 getline(RunFile, u); 00149 cout<<u; 00150 const char *p; 00151 p=u.c_str(); 00152 NumOfTrials=atoi(p); 00153 string ImageSequence[NumOfTrials]; 00154 00155 for(j=0; j<NumOfTrials; j++){ 00156 getline(RunFile, ImageSequence[j]); 00157 ImageSequence[j]= ImgDir +ImageSequence[j]; 00158 cout <<ImageSequence[j]<<endl; 00159 } 00160 00161 RunFile.close(); 00162 00163 00164 LINFO("Ready to go"); 00165 00166 // main loop: 00167 for (int i = 0; i < NumOfTrials; i ++) 00168 { 00169 // load up the frame and show a fixation cross on a blank screen: 00170 d->clearScreen(); 00171 LINFO("Loading '%s'...", ImageSequence[i].c_str()); 00172 Image< PixRGB<byte> > image = 00173 Raster::ReadRGB(ImageSequence[i]); 00174 00175 SDL_Surface *surf = d->makeBlittableSurface(image, true); 00176 00177 LINFO("'%s' ready.", ImageSequence[i].c_str()); 00178 d->displayFixation(); 00179 00180 // ready to go whenever the user is ready: 00181 d->waitForKey(); 00182 d->waitNextRequestedVsync(false, true); 00183 d->pushEvent(std::string("===== Showing image: ") + 00184 ImageSequence[i] + " ====="); 00185 00186 // start the eye tracker: 00187 et->track(true); 00188 00189 // blink the fixation: 00190 d->displayFixationBlink(); 00191 00192 // show the image: 00193 d->displaySurface(surf, -2); 00194 00195 // wait for key: 00196 d->waitFrames(PresentationTime*30); 00197 00198 // free the image: 00199 SDL_FreeSurface(surf); 00200 00201 // make sure display if off before we stop the tracker: 00202 d->clearScreen(); 00203 00204 // stop the eye tracker: 00205 usleep(50000); 00206 et->track(false); 00207 } 00208 00209 d->clearScreen(); 00210 d->displayText("Experiment complete. Thank you!"); 00211 d->waitForKey(); 00212 00213 // stop all our ModelComponents 00214 manager.stop(); 00215 00216 // all done! 00217 return 0; 00218 } 00219 00220 00221 // ###################################################################### 00222 /* So things look consistent in everyone's emacs... */ 00223 /* Local Variables: */ 00224 /* indent-tabs-mode: nil */ 00225 /* End: */