SubGUI.H

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00001 /*!@file SeaBee/SubGUI.H  <ClassInfo> */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2003   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Lior Elazary
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/SeaBee/SubGUI.H $
00035 // $Id: SubGUI.H 8623 2007-07-25 17:57:51Z rjpeters $
00036 //
00037 
00038 #ifndef SubGUI_H_DEFINED
00039 #define SubGUI_H_DEFINED
00040 
00041 #include "Component/ModelComponent.H"
00042 #include "Component/ModelParam.H"
00043 #include "Component/ModelOptionDef.H"
00044 #include "Transport/TransportOpts.H"
00045 #include "Media/FrameSeries.H"
00046 #include "rutz/shared_ptr.h"
00047 #include "Util/Types.H"
00048 #include "Util/WorkThreadServer.H"
00049 #include "Util/JobWithSemaphore.H"
00050 #include "Image/Image.H"
00051 #include "Image/Pixels.H"
00052 #include "Image/DrawOps.H"
00053 #include "GUI/PrefsWindow.H"
00054 #include "GUI/XWinManaged.H"
00055 #include "Image/Layout.H"
00056 
00057 static const ModelOptionDef OPT_ExtendedDisplay =
00058   { MODOPT_ARG(byte), "Nv2ExtendedDisplay", &MOC_OUTPUT, OPTEXP_CORE,
00059     "Amount of extra info to display in the GUI:\n"
00060     "    level 0: just input + saliency map\n"
00061     "    level 1: add meters underneath input+salmap\n"
00062     "    level 2: add single row of small internal maps\n"
00063     "    level 3: add double row of medium-sized internal maps",
00064     "extended-display", '\0', "<int>", "2" };
00065 
00066 struct MeterInfo
00067 {
00068         const int *valPtr;
00069         std::string label;
00070         int valmax;
00071         PixRGB<byte> color;
00072 };
00073 
00074 // ######################################################################
00075 class SubGUI : public ModelComponent
00076 {
00077 public:
00078 
00079   // ######################################################################
00080   /*! @name Constructors and Destructors */
00081   //@{
00082 
00083   //! Constructor
00084   SubGUI(OptionManager& mgr,
00085              const std::string& descrName = "SubGUI",
00086              const std::string& tagName = "SubGUI");
00087 
00088   //! Destructor
00089   ~SubGUI();
00090 
00091   void start2();
00092 
00093         void addMeter(const int* valPtr, const std::string label,
00094                  const int valMax, const PixRGB<byte> color);
00095         void addImage(const Image<PixRGB<byte> > *img);
00096 
00097 
00098   void setupGUI(ModelComponent* comp, bool recurse = false);
00099   void update(); //update the window
00100 
00101   void startThread(nub::soft_ref<OutputFrameSeries> &ofs);
00102   void stopThread();
00103 
00104 
00105   //@}
00106 
00107   // ######################################################################
00108   /*! @name member functions */
00109   //@{
00110 
00111 private:
00112   std::vector<PrefsWindow*> itsPWins;
00113   rutz::shared_ptr<WorkThreadServer> itsThreadServer;
00114   XWinManaged *itsXwin;
00115   Dims itsWinDims;
00116   ModelComponent* itsModelComponent;
00117   std::vector<MeterInfo> itsMeters;
00118   std::vector<const Image<PixRGB<byte> >*> itsImages;
00119   Image<PixRGB<byte> > makeMeters(const size_t nx,
00120                                   const Dims& meterdims);
00121   nub::soft_ref<OutputFrameSeries> itsOfs;
00122 
00123 
00124 };
00125 
00126 #endif
00127 
00128 // ######################################################################
00129 /* So things look consistent in everyone's emacs... */
00130 /* Local Variables: */
00131 /* indent-tabs-mode: nil */
00132 /* End: */
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