Robots::ScorbotIce Class Reference

Inheritance diagram for Robots::ScorbotIce:
Inheritance graph
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List of all members.

Public Types

typedef ScorbotIcePrx ProxyType
typedef ScorbotIcePtr PointerType

Public Member Functions

virtual ::Ice::ObjectPtr ice_clone () const
virtual bool ice_isA (const ::std::string &, const ::Ice::Current &=::Ice::Current()) const
virtual ::std::vector
< ::std::string
ice_ids (const ::Ice::Current &=::Ice::Current()) const
virtual const ::std::stringice_id (const ::Ice::Current &=::Ice::Current()) const
virtual ::Robots::ArmPos getIK (::Ice::Float,::Ice::Float,::Ice::Float, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___getIK (::IceInternal::Incoming &, const ::Ice::Current &)
virtual bool getEFpos (::Ice::Float &,::Ice::Float &,::Ice::Float &, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___getEFpos (::IceInternal::Incoming &, const ::Ice::Current &)
virtual bool setEFPos (::Ice::Float,::Ice::Float,::Ice::Float, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___setEFPos (::IceInternal::Incoming &, const ::Ice::Current &)
virtual bool setMotor (::Robots::JOINTS,::Ice::Int, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___setMotor (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Int getPWM (::Robots::JOINTS, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___getPWM (::IceInternal::Incoming &, const ::Ice::Current &)
virtual bool setJointPos (::Robots::JOINTS,::Ice::Int, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___setJointPos (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Int getJointPos (::Robots::JOINTS, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___getJointPos (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Float getEncoderAng (::Robots::JOINTS, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___getEncoderAng (::IceInternal::Incoming &, const ::Ice::Current &)
virtual void resetEncoders (const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___resetEncoders (::IceInternal::Incoming &, const ::Ice::Current &)
virtual void stopAllMotors (const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___stopAllMotors (::IceInternal::Incoming &, const ::Ice::Current &)
virtual void setSafety (bool, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___setSafety (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Int getMovementTime (const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___getMovementTime (::IceInternal::Incoming &, const ::Ice::Current &)
virtual void homeMotor (::Robots::JOINTS,::Ice::Int,::Ice::Int,::Ice::Float,::Ice::Int, bool, bool, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___homeMotor (::IceInternal::Incoming &, const ::Ice::Current &)
virtual void homeMotors (const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___homeMotors (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Int getMicroSwitch (const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___getMicroSwitch (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Int getMicroSwitchMotor (::Robots::JOINTS, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___getMicroSwitchMotor (::IceInternal::Incoming &, const ::Ice::Current &)
virtual bool setArmPos (const ::Robots::ArmPos &, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___setArmPos (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Robots::ArmPos getArmPos (const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___getArmPos (::IceInternal::Incoming &, const ::Ice::Current &)
virtual void motorsOn (const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___motorsOn (::IceInternal::Incoming &, const ::Ice::Current &)
virtual void motorsOff (const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___motorsOff (::IceInternal::Incoming &, const ::Ice::Current &)
virtual void shutdown (const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___shutdown (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Double enc2ang (::Ice::Int, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___enc2ang (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Int ang2enc (::Ice::Double, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___ang2enc (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Double enc2mm (::Ice::Int, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___enc2mm (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::Int mm2enc (::Ice::Double, const ::Ice::Current &=::Ice::Current())=0
::Ice::DispatchStatus ___mm2enc (::IceInternal::Incoming &, const ::Ice::Current &)
virtual ::Ice::DispatchStatus __dispatch (::IceInternal::Incoming &, const ::Ice::Current &)
virtual void __write (::IceInternal::BasicStream *) const
virtual void __read (::IceInternal::BasicStream *, bool)
virtual void __write (const ::Ice::OutputStreamPtr &) const
virtual void __read (const ::Ice::InputStreamPtr &, bool)

Static Public Member Functions

static const ::std::stringice_staticId ()

Detailed Description

Definition at line 928 of file Scorbot.ice.H.


The documentation for this class was generated from the following files:
Generated on Sun May 8 08:44:41 2011 for iLab Neuromorphic Vision Toolkit by  doxygen 1.6.3