Public Types | |
typedef ScorbotIcePrx | ProxyType |
typedef ScorbotIcePtr | PointerType |
Public Member Functions | |
virtual ::Ice::ObjectPtr | ice_clone () const |
virtual bool | ice_isA (const ::std::string &, const ::Ice::Current &=::Ice::Current()) const |
virtual ::std::vector < ::std::string > | ice_ids (const ::Ice::Current &=::Ice::Current()) const |
virtual const ::std::string & | ice_id (const ::Ice::Current &=::Ice::Current()) const |
virtual ::Robots::ArmPos | getIK (::Ice::Float,::Ice::Float,::Ice::Float, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getIK (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual bool | getEFpos (::Ice::Float &,::Ice::Float &,::Ice::Float &, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getEFpos (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual bool | setEFPos (::Ice::Float,::Ice::Float,::Ice::Float, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setEFPos (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual bool | setMotor (::Robots::JOINTS,::Ice::Int, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setMotor (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Int | getPWM (::Robots::JOINTS, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getPWM (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual bool | setJointPos (::Robots::JOINTS,::Ice::Int, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setJointPos (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Int | getJointPos (::Robots::JOINTS, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getJointPos (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Float | getEncoderAng (::Robots::JOINTS, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getEncoderAng (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | resetEncoders (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___resetEncoders (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | stopAllMotors (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___stopAllMotors (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | setSafety (bool, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setSafety (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Int | getMovementTime (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getMovementTime (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | homeMotor (::Robots::JOINTS,::Ice::Int,::Ice::Int,::Ice::Float,::Ice::Int, bool, bool, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___homeMotor (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | homeMotors (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___homeMotors (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Int | getMicroSwitch (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getMicroSwitch (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Int | getMicroSwitchMotor (::Robots::JOINTS, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getMicroSwitchMotor (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual bool | setArmPos (const ::Robots::ArmPos &, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___setArmPos (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Robots::ArmPos | getArmPos (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___getArmPos (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | motorsOn (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___motorsOn (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | motorsOff (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___motorsOff (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | shutdown (const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___shutdown (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Double | enc2ang (::Ice::Int, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___enc2ang (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Int | ang2enc (::Ice::Double, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___ang2enc (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Double | enc2mm (::Ice::Int, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___enc2mm (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::Int | mm2enc (::Ice::Double, const ::Ice::Current &=::Ice::Current())=0 |
::Ice::DispatchStatus | ___mm2enc (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual ::Ice::DispatchStatus | __dispatch (::IceInternal::Incoming &, const ::Ice::Current &) |
virtual void | __write (::IceInternal::BasicStream *) const |
virtual void | __read (::IceInternal::BasicStream *, bool) |
virtual void | __write (const ::Ice::OutputStreamPtr &) const |
virtual void | __read (const ::Ice::InputStreamPtr &, bool) |
Static Public Member Functions | |
static const ::std::string & | ice_staticId () |
Definition at line 928 of file Scorbot.ice.H.