#include <Robots/LoBot/misc/LoTypes.H>
Public Member Functions | |
GLColor (unsigned char, unsigned char, unsigned char) | |
GLColor (float, float, float) | |
GLColor (const GLColor &) | |
GLColor & | operator= (const GLColor &) |
template<typename T > | |
GLColor (const triple< T, T, T > &) | |
float | red () const |
float | green () const |
float | blue () const |
const float * | rgb () const |
OpenGL colors are represented as a triple of floating point values that lie in the range [0,1].
Definition at line 85 of file LoTypes.H.