00001 /*!@file Channels/PN03contrastChannel.C */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Channels/PN03contrastChannel.C $ 00035 // $Id: PN03contrastChannel.C 7434 2006-11-11 02:15:19Z rjpeters $ 00036 // 00037 00038 #ifndef PN03CONTRASTCHANNEL_C_DEFINED 00039 #define PN03CONTRASTCHANNEL_C_DEFINED 00040 00041 #include "Channels/PN03contrastChannel.H" 00042 00043 // ###################################################################### 00044 // PN03contrast channel member definitions 00045 // ###################################################################### 00046 PN03contrastChannel::PN03contrastChannel(OptionManager& mgr) : 00047 SingleChannel(mgr, "PN03contrast", "pn03contrast", PN03CONTRAST, 00048 rutz::shared_ptr< PyrBuilder<float> >(NULL)), 00049 itsMap() 00050 { } 00051 00052 // ###################################################################### 00053 PN03contrastChannel::~PN03contrastChannel() 00054 { } 00055 00056 // ###################################################################### 00057 bool PN03contrastChannel::outputAvailable() const 00058 { return itsMap.initialized(); } 00059 00060 // ###################################################################### 00061 void PN03contrastChannel::doInput(const InputFrame& inframe) 00062 { 00063 // LERROR("\n START doInput of PN03contrast \n"); 00064 00065 const LevelSpec ls = itsLevelSpec.getVal(); 00066 ASSERT(ls.levMin() == ls.levMax()); 00067 ASSERT(ls.delMin() == 0 && ls.delMax() == 0); 00068 ASSERT(ls.levMin() == ls.mapLevel()); 00069 ASSERT(inframe.grayFloat().initialized()); 00070 00071 const uint lev = ls.mapLevel(); 00072 00073 // figure out the tile and map sizes: 00074 const int siz = 1 << lev; 00075 const int w = inframe.getWidth(); 00076 const int h = inframe.getHeight(); 00077 itsMap.resize(w >> lev, h >> lev); 00078 const float siz2 = float(siz * siz); 00079 00080 // let's loop over the tiles and compute contrast for each: 00081 Image<float>::iterator dest = itsMap.beginw(); 00082 for (int j = 0; j < h; j += siz) 00083 { 00084 const int jmax = std::min(j + siz, h); 00085 for (int i = 0; i < w; i += siz) 00086 { 00087 const int imax = std::min(i + siz, w); 00088 float patch_sum=0; 00089 double patch_sumsq=0; 00090 for (int jj = j; jj < jmax; jj ++) 00091 { 00092 for (int ii = i; ii < imax; ii ++) { 00093 float pix_val = inframe.grayFloat().getVal(ii,jj); 00094 patch_sum+=pix_val; 00095 patch_sumsq+=pix_val*pix_val; 00096 } 00097 } 00098 // patch_sum = std::accumulate(inframe.grayFloat().begin() + i+j*w, inframe.grayFloat().begin() + imax+jmax*w, 0.0); // includes out-of-patch pixels! 00099 const double patch_mean = patch_sum / double(siz2); 00100 const double patch_var = patch_sumsq / double(siz2) - patch_mean*patch_mean; 00101 00102 // calculate the sd of pixel intensities (for long_patch_var) 00103 // double patch_diffsum=0; 00104 // if (i==0 && j==0) LERROR("patch mean: %.2f\n", patch_mean); 00105 // if (i==0 && j==0) LERROR( "[ " ); 00106 // for (int jj = j; jj < jmax; jj ++) 00107 // { 00108 // for (int ii = i; ii < imax; ii ++) { 00109 // double pix_val = inframe.grayFloat().getVal(ii,jj); 00110 // if (i==0 && j==0) std::cerr << pix_val << " "; 00111 // double pix_diff = pix_val-patch_mean; 00112 // double pix_var = double(pix_diff*pix_diff); 00113 // patch_diffsum+=pix_var; 00114 // } 00115 // if (i==0 && j==0) std::cerr << "\n "; 00116 // } 00117 // if (i==0 && j==0) LERROR(" ]\n"); 00118 00119 // now compute the contrast: 00120 00121 // if (i==0 && j==0) LERROR("short patch var %.2f\n", patch_var); 00122 // double long_patch_var=patch_diffsum/double(siz2); 00123 // if (i==0 && j==0) LERROR("long patch var %.2f\n", long_patch_var); 00124 00125 const double patch_cntrst = sqrt(patch_var); 00126 if (i==0 && j==0) LERROR( "\nfirst %ix%i patch contrast: %.2f\n\n", siz, siz, patch_cntrst); 00127 *dest++ = patch_cntrst; 00128 } 00129 } 00130 // LERROR("\n END doInput of PN03contrast \n"); 00131 } 00132 00133 // ###################################################################### 00134 Image<float> PN03contrastChannel::getOutput() 00135 { return itsMap; } 00136 00137 00138 // ###################################################################### 00139 /* So things look consistent in everyone's emacs... */ 00140 /* Local Variables: */ 00141 /* indent-tabs-mode: nil */ 00142 /* End: */ 00143 00144 #endif // PN03CONTRASTCHANNEL_C_DEFINED