ui Directory Reference

src/Robots/LoBot/ui/

Files

file  LoDrawable.C [code]
 

A base class for rendering things in the Robolocust UI.


file  LoDrawable.H [code]
 

A base class for rendering things in the Robolocust UI.


file  LoGLCanvas.C [code]
 

This file defines the non-inline member functions of the lobot::GLCanvas class, which is used to encapsulate window and viewport operations for doing 2D graphics in OpenGL.


file  LoGLCanvas.H [code]
 

2D OpenGL canvas.


file  LoLaserViz.C [code]
file  LoLaserViz.H [code]
 

LRF visualizer.


file  LoLaserVizFlat.C [code]
file  LoLaserVizFlat.H [code]
 

Visualizer that "flattens" the LRF data.


file  LoLaserWindow.C [code]
file  LoLaserWindow.H [code]
 

The main window for the laser range finder's test program.


file  LoLaserWindowGrid.C [code]
 

This file defines the non-inline member functions of the lobot::LaserWindowGrid class that is used to draw the LRF measurements grid.


file  LoLaserWindowGrid.H [code]
 

A helper class for drawing the grid marking distance measurements on the LRF tester's main window.


file  LoLaserWindowMarkings.C [code]
 

This file defines the non-inline member functions of the lobot::LaserWindowMarkings class, which is used to draw markers at regular intervals to help indicate distance from the laser range finder.


file  LoLaserWindowMarkings.H [code]
 

A helper class for drawing markers to indicate distances on the LRF tester's main window.


file  LoLaserWindowRings.C [code]
 

This file defines the non-inline member functions of the lobot::LaserWindowRings class, which is used to draw contours indicating distance from the laser range finder.


file  LoLaserWindowRings.H [code]
 

A helper class for drawing concentric circles to mark distance measurements on the LRF tester's main window.


file  LoLocustViz.C [code]
file  LoLocustViz.H [code]
 

Locust LGMD spike rate visualizer.


file  LoMainWindow.C [code]
 

The Lobot/Robolocust main window.


file  LoMainWindow.H [code]
 

The Lobot/Robolocust main window.


file  LoRenderBuffer.C [code]
 

This file defines the non-inline member functions of the lobot::RenderBuffer class, which is used to implement an off-screen rendering buffer via OpenGL's framebuffer object API.


file  LoRenderBuffer.H [code]
 

An OpenGL framebuffer object.


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