00001 /*!@file SeaBee/ForwardVision.H Forward Vision Agent */ 00002 // //////////////////////////////////////////////////////////////////// // 00003 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00004 // University of Southern California (USC) and the iLab at USC. // 00005 // See http://iLab.usc.edu for information about this project. // 00006 // //////////////////////////////////////////////////////////////////// // 00007 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00008 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00009 // in Visual Environments, and Applications'' by Christof Koch and // 00010 // Laurent Itti, California Institute of Technology, 2001 (patent // 00011 // pending; application number 09/912,225 filed July 23, 2001; see // 00012 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00013 // //////////////////////////////////////////////////////////////////// // 00014 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00015 // // 00016 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00017 // redistribute it and/or modify it under the terms of the GNU General // 00018 // Public License as published by the Free Software Foundation; either // 00019 // version 2 of the License, or (at your option) any later version. // 00020 // // 00021 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00022 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00023 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00024 // PURPOSE. See the GNU General Public License for more details. // 00025 // // 00026 // You should have received a copy of the GNU General Public License // 00027 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00028 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00029 // Boston, MA 02111-1307 USA. // 00030 // //////////////////////////////////////////////////////////////////// // 00031 // 00032 // Primary maintainer for this file: Michael Montalbo <montalbo@usc.edu> 00033 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/SeaBee/ForwardVision.H $ 00034 // $Id: ForwardVision.H 10794 2009-02-08 06:21:09Z itti $ 00035 // 00036 ////////////////////////////////////////////////////////////////////////// 00037 00038 00039 #ifndef __FORWARD_VISION_H__ 00040 #define __FORWARD_VISION_H__ 00041 00042 #include "Neuro/EnvVisualCortex.H" 00043 #include "Util/MathFunctions.H" 00044 #include "Image/MathOps.H" 00045 #include "Image/DrawOps.H" 00046 00047 //#include "SensorAgent.H" 00048 //#include "AgentManager.H" 00049 00050 //class AgentManager; 00051 00052 class ForwardVisionAgent 00053 { 00054 public: 00055 00056 ForwardVisionAgent(//rutz::shared_ptr<AgentManager> ama, 00057 nub::soft_ref<EnvVisualCortex> evc, 00058 const std::string& name = "ForwardVisionAgent"); 00059 00060 //! 00061 bool pickAndExecuteAnAction(); 00062 00063 //! 00064 // inline void setCaptainAgent 00065 // (nub::soft_ref<CaptainAgent> pfc); 00066 00067 inline void setVisualCortex 00068 (nub::soft_ref<EnvVisualCortex> evc); 00069 00070 Image<PixRGB<byte> > itsDebugImage; 00071 const Image<PixRGB<byte> >* getDebugImagePtr() { return &itsDebugImage; } 00072 00073 Point2D<int> lookForBuoy(const Image<PixRGB<byte> >& img); 00074 private: 00075 00076 nub::soft_ref<EnvVisualCortex> itsEVC; 00077 // nub::soft_ref<CaptainAgent> itsCaptainAgent; 00078 // rutz::shared_ptr<AgentManager> itsAgentManager; 00079 00080 uint itsFrameNumber; 00081 00082 // 00083 void lookForSaliency(rutz::shared_ptr<Image<PixRGB<byte> > > img); 00084 00085 }; 00086 00087 // ###################################################################### 00088 // inline void ForwardVisionAgent::setCaptainAgent 00089 // (nub::soft_ref<CaptainAgent> pfc) 00090 // { 00091 // itsCaptainAgent = pfc; 00092 // } 00093 00094 inline void ForwardVisionAgent::setVisualCortex 00095 (nub::soft_ref<EnvVisualCortex> evc) 00096 { 00097 itsEVC = evc; 00098 } 00099 00100 #endif 00101 00102 // ###################################################################### 00103 /* So things look consistent in everyone's emacs... */ 00104 /* Local Variables: */ 00105 /* indent-tabs-mode: nil */ 00106 /* End: */