00001 /*!@file /Robots/Beobot2/LaneFollowing/RG_Lane/SaliencyMT.H 00002 * A class for quick-and-dirty saliency mapping */ 00003 00004 // //////////////////////////////////////////////////////////////////// // 00005 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2003 // 00006 // by the University of Southern California (USC) and the iLab at USC. // 00007 // See http://iLab.usc.edu for information about this project. // 00008 // //////////////////////////////////////////////////////////////////// // 00009 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00010 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00011 // in Visual Environments, and Applications'' by Christof Koch and // 00012 // Laurent Itti, California Institute of Technology, 2001 (patent // 00013 // pending; application number 09/912,225 filed July 23, 2001; see // 00014 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00015 // //////////////////////////////////////////////////////////////////// // 00016 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00017 // // 00018 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00019 // redistribute it and/or modify it under the terms of the GNU General // 00020 // Public License as published by the Free Software Foundation; either // 00021 // version 2 of the License, or (at your option) any later version. // 00022 // // 00023 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00024 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00025 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00026 // PURPOSE. See the GNU General Public License for more details. // 00027 // // 00028 // You should have received a copy of the GNU General Public License // 00029 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00030 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00031 // Boston, MA 02111-1307 USA. // 00032 // //////////////////////////////////////////////////////////////////// // 00033 // 00034 // Primary maintainer for this file: Zack Gossman <gossman@usc.edu> 00035 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Robots/Beobot2/LaneFollowing/RG_Lane/SaliencyMT.H $ 00036 // $Id: SaliencyMT.H 7229 2006-10-01 14:40:23Z kai $ 00037 // 00038 00039 #ifndef BEOSALIENCYMT_H_DEFINED 00040 #define BEOSALIENCYMT_H_DEFINED 00041 00042 #include "Component/ModelComponent.H" 00043 #include "Component/ModelParam.H" 00044 #include "Image/ColorOps.H" 00045 #include "Image/Image.H" 00046 #include "Image/ImageSet.H" 00047 #include "Image/MathOps.H" 00048 #include "Image/DrawOps.H" 00049 #include "Image/FilterOps.H" 00050 #include "Image/Pixels.H" 00051 #include "Image/PyramidOps.H" 00052 #include "Image/ShapeOps.H" 00053 #include "Image/Transforms.H" 00054 #include "Image/fancynorm.H" 00055 #include "Util/Types.H" 00056 #include "Image/colorDefs.H" 00057 00058 #include <pthread.h> 00059 #include <cstdlib> 00060 #include <unistd.h> 00061 #include <list> 00062 00063 // ###################################################################### 00064 struct jobData 00065 { 00066 jobData() { }; 00067 00068 jobData(const int jt, const PyramidType pt, const float w, 00069 const float ori = 0.0F) : 00070 jobType(jt), ptyp(pt), weight(w), orientation(ori) { } 00071 00072 int jobType; 00073 PyramidType ptyp; 00074 float weight; 00075 float orientation; 00076 }; 00077 00078 00079 // ###################################################################### 00080 class SaliencyMT : public ModelComponent 00081 { 00082 public: 00083 00084 // ###################################################################### 00085 /*! @name Constructors and Destructors */ 00086 //@{ 00087 00088 //! Constructor 00089 SaliencyMT(OptionManager& mgr, 00090 const std::string& descrName = "SaliencyMT", 00091 const std::string& tagName = "SaliencyMT"); 00092 00093 //! Destructor 00094 ~SaliencyMT(); 00095 00096 //@} 00097 00098 // ###################################################################### 00099 /*! @name member functions */ 00100 //@{ 00101 00102 //! Setup up with image to be processed and build the job queue 00103 void newInput(const Image< PixRGB<byte> > img, bool procFlicker=true); 00104 00105 //! Is the last given input done processing? 00106 bool outputReady(); 00107 00108 //! Get last computed output 00109 Image<float> getOutput(); 00110 Image<float> getRGOutput(); 00111 Image<float> getBYOutput(); 00112 Image<float> getIntensityOutput(); 00113 00114 00115 //! For internal thread use: Compute a conspicuity map from an image 00116 void computeCMAP(); 00117 //@} 00118 00119 protected: 00120 OModelParam<uint> itsNumThreads; //!< Number of worker threads to use 00121 00122 void start1(); //!< get started 00123 void stop2(); //!< get stopped 00124 00125 private: 00126 Image< PixRGB<byte> > colima; // current color image 00127 Image<float> lum; //curent luminance image 00128 Image<byte> r, g, b, y; //curent RGBY images 00129 Image<float> prev; // previous float image 00130 Image<float> outmap; // output saliency map 00131 Image<float> skinima; //skin hue map 00132 Image<float> cmap_rg; //current Red-Green Map 00133 Image<float> cmap_by; //current Blue-Yellow Map 00134 Image<float> cmap_intensity; //current Blue-Yellow Map 00135 bool gotLum, gotRGBY, gotSkin; 00136 00137 std::list<jobData> jobQueue; 00138 uint jobsTodo; 00139 00140 //thread stuff 00141 pthread_t *worker; 00142 pthread_mutex_t jobLock, mapLock; 00143 pthread_cond_t jobCond; 00144 uint numWorkers; 00145 }; 00146 00147 #endif 00148 00149 // ###################################################################### 00150 /* So things look consistent in everyone's emacs... */ 00151 /* Local Variables: */ 00152 /* indent-tabs-mode: nil */ 00153 /* End: */