00001 /*!@file Neuro/HandControllerConfigurator.H Configure hand controller */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Dicky Nauli Sihite <sihite@usc.edu> 00034 // $HeadURL: 00035 // $Id: 00036 // 00037 00038 #ifndef NEURO_HANDCONTROLLERCONFIGURATOR_H_DEFINED 00039 #define NEURO_HANDCONTROLLERCONFIGURATOR_H_DEFINED 00040 00041 #include "Component/ModelComponent.H" 00042 #include "Component/ModelParam.H" 00043 00044 class HandController; 00045 00046 // ###################################################################### 00047 /*!>HandController configurator for hand 00048 * This will export the --hand-type=XX command-line option and will 00049 * instantiate a HandController of the desired type as the option 00050 * gets assigned a value. As this happens, new options may become 00051 * available in the command-line. To see them, use --help AFTER you 00052 * have chosen the name of the controller to use. The current 00053 * HandController may be retrieved using getHand(). 00054 */ 00055 class HandControllerConfigurator : public ModelComponent 00056 { 00057 public: 00058 //! Constructor 00059 HandControllerConfigurator (OptionManager& mgr, 00060 const std::string& descrName = 00061 "Hand Controller Configurator", 00062 const std::string& tagName = 00063 "HandControllerConfigurator"); 00064 00065 //! destructor 00066 virtual ~HandControllerConfigurator(); 00067 00068 //! Get the chosen HandController 00069 /*! You should call this during start() of the ModelComponent that 00070 needs the HandController. CAUTION: this may be a 00071 rutz::shared_ptr(NULL) if no controller has been chosen. */ 00072 nub::ref<HandController> getHand() const; 00073 00074 //! Intercept people changing our itsHandctrlName ModelParam 00075 /*! See ModelComponent.H; as parsing the command-line or reading a 00076 config file sets our name, we'll also here instantiate a 00077 controller of the proper type (and export its options) */ 00078 virtual void paramChanged(ModelParamBase* const param, 00079 const bool valueChanged, 00080 ParamClient::ChangeStatus* status); 00081 00082 protected: 00083 OModelParam<std::string> itsHandctrlType; //!< Type of the controller 00084 00085 private: 00086 nub::ref<HandController> itsHand; // the controller 00087 }; 00088 00089 // ###################################################################### 00090 /* So things look consistent in everyone's emacs... */ 00091 /* Local Variables: */ 00092 /* mode: c++ */ 00093 /* indent-tabs-mode: nil */ 00094 /* End: */ 00095 00096 #endif // NEURO_HANDCONTROLLERCONFIGURATOR_H_DEFINED