00001 /*!@file Neuro/StdBrain.H A canonical brain, which a standard set of channels. */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00005 // University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Rob Peters <rjpeters@klab.caltech.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Neuro/StdBrain.H $ 00035 // $Id: StdBrain.H 13657 2010-07-12 22:43:55Z beobot $ 00036 // 00037 00038 #ifndef STDBRAIN_H_DEFINED 00039 #define STDBRAIN_H_DEFINED 00040 00041 #include "Neuro/Brain.H" 00042 class ModelManager; 00043 class PrefrontalCortexConfigurator; 00044 class RetinaConfigurator; 00045 class EyeHeadControllerConfigurator; 00046 class HandControllerConfigurator; 00047 class VisualCortexConfigurator; 00048 class SaliencyMapConfigurator; 00049 class TaskRelevanceMapConfigurator; 00050 class AttentionGuidanceMapConfigurator; 00051 class WinnerTakeAllConfigurator; 00052 class SimulationViewerConfigurator; 00053 class InferoTemporalConfigurator; 00054 class GistEstimatorConfigurator; 00055 class AttentionGateConfigurator; 00056 class VisualBufferConfigurator; 00057 00058 class TargetChecker; 00059 class ShapeEstimator; 00060 00061 //! A subclass of Brain that automatically sets up the standard modules 00062 /*! StdBrain contains a VisualCortex, ShapeEstimator, 00063 EyeHeadController, SaliencyMap, TaskRelevanceMap, 00064 AttentionGuidanceMap, WinnerTakeAll and SimulationViewer as 00065 "modules" (see Brain.H). Module types to be used can be configured 00066 via the command-line thanks to the use of the appropriate 00067 Configurators here. */ 00068 class StdBrain : public Brain 00069 { 00070 public: 00071 //! Construct using a VisualCortex object with standard channels 00072 /*! @param mgr our ModelManager (see ModelManager.H) 00073 @param descrName descriptive name for human useage 00074 @param tagName name for ParamMap usage */ 00075 StdBrain(OptionManager& mgr, const std::string& descrName = "Brain", 00076 const std::string& tagName = "Brain"); 00077 00078 //! virtual destructor for safe inheritance 00079 virtual ~StdBrain(); 00080 00081 private: 00082 nub::ref<PrefrontalCortexConfigurator> pfc; 00083 nub::ref<RetinaConfigurator> rec; 00084 nub::ref<VisualCortexConfigurator> vcc; 00085 nub::ref<GistEstimatorConfigurator> gec; 00086 nub::ref<SaliencyMapConfigurator> smc; 00087 nub::ref<TaskRelevanceMapConfigurator> trmc; 00088 nub::ref<AttentionGuidanceMapConfigurator> agmc; 00089 nub::ref<AttentionGateConfigurator> agc; 00090 nub::ref<WinnerTakeAllConfigurator> wtac; 00091 nub::ref<TargetChecker> tc; ///// need a configurator! 00092 nub::ref<ShapeEstimator> se; ///// need a configurator! 00093 nub::ref<EyeHeadControllerConfigurator> scc; 00094 nub::ref<HandControllerConfigurator> hand; 00095 nub::ref<InferoTemporalConfigurator> it; 00096 nub::ref<VisualBufferConfigurator> vbc; 00097 nub::ref<SimulationViewerConfigurator> svc; 00098 }; 00099 00100 #endif 00101 00102 // ###################################################################### 00103 /* So things look consistent in everyone's emacs... */ 00104 /* Local Variables: */ 00105 /* indent-tabs-mode: nil */ 00106 /* End: */