LoDefaults.H

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00001 /**
00002    \file Robots/LoBot/config/LoDefaults.H
00003 
00004    \brief Various fallback values for different parts of the
00005    lobot/Robolocust related programs.
00006 */
00007 
00008 // //////////////////////////////////////////////////////////////////// //
00009 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00010 // by the University of Southern California (USC) and the iLab at USC.  //
00011 // See http://iLab.usc.edu for information about this project.          //
00012 // //////////////////////////////////////////////////////////////////// //
00013 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00014 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00015 // in Visual Environments, and Applications'' by Christof Koch and      //
00016 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00017 // pending; application number 09/912,225 filed July 23, 2001; see      //
00018 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00019 // //////////////////////////////////////////////////////////////////// //
00020 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00023 // redistribute it and/or modify it under the terms of the GNU General  //
00024 // Public License as published by the Free Software Foundation; either  //
00025 // version 2 of the License, or (at your option) any later version.     //
00026 //                                                                      //
00027 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00028 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00029 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00030 // PURPOSE.  See the GNU General Public License for more details.       //
00031 //                                                                      //
00032 // You should have received a copy of the GNU General Public License    //
00033 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00034 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00035 // Boston, MA 02111-1307 USA.                                           //
00036 // //////////////////////////////////////////////////////////////////// //
00037 //
00038 // Primary maintainer for this file: mviswana usc edu
00039 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Robots/LoBot/config/LoDefaults.H $
00040 // $Id: LoDefaults.H 13811 2010-08-21 02:00:08Z mviswana $
00041 //
00042 
00043 #ifndef LOBOT_DEFAULT_FALLBACKS_DOT_H
00044 #define LOBOT_DEFAULT_FALLBACKS_DOT_H
00045 
00046 //------------------------------ HEADERS --------------------------------
00047 
00048 // lobot headers
00049 #include "Robots/LoBot/misc/LoRegistry.H"
00050 
00051 // INVT headers
00052 #include "Image/Dims.H"
00053 
00054 //----------------------- CONFIG FILE DEFAULTS --------------------------
00055 
00056 // lobot supports a single command-line option, viz., --config-file. All
00057 // other settings must be specified in this file.
00058 //
00059 // If the user does not supply the --config-file option explicitly on the
00060 // command line, lobot will fall back to looking for this all-important
00061 // file in the user's home directory under the following name.
00062 #ifndef LOBOT_DEFAULT_CONFIG_FILE_NAME
00063    #define LOBOT_DEFAULT_CONFIG_FILE_NAME ".lobotrc"
00064 #endif
00065 
00066 //---------------------- FRAME GRABBING DEFAULTS ------------------------
00067 
00068 // lobot can grab frames from FireWire cameras at one of two resolutions,
00069 // viz., 160x120 and 320x240 (because lobot was originally written to
00070 // work with Unibrain Fire-i cameras, which grab at 30 fps at these two
00071 // resolutions).
00072 //
00073 // If the user does not explicitly set the video frame grab size in the
00074 // lobot config file, we will fall back to using the following defaults.
00075 #ifndef LOBOT_DEFAULT_GRAB_WIDTH
00076    #define LOBOT_DEFAULT_GRAB_WIDTH 320
00077 #endif
00078 #ifndef LOBOT_DEFAULT_GRAB_HEIGHT
00079    #define LOBOT_DEFAULT_GRAB_HEIGHT 240
00080 #endif
00081 
00082 // This is a convenience macro that puts the above two dimensions
00083 // together in a Dims object.
00084 #define LOBOT_DEFAULT_GRAB_SIZE Dims(LOBOT_DEFAULT_GRAB_WIDTH, \
00085                                      LOBOT_DEFAULT_GRAB_HEIGHT)
00086 
00087 // lobot can grab frames at several different rates (as supported by
00088 // libdc1394). This one is the default frame rate in case it is not
00089 // explicitly specified in the config file.
00090 //
00091 // NOTE: Though several frame rates are supported, not all combinations
00092 // of frame rate and size may work together.
00093 #ifndef LOBOT_DEFAULT_GRAB_RATE
00094    #define LOBOT_DEFAULT_GRAB_RATE 30.0f
00095 #endif
00096 
00097 //--------------------------- LOCUST MODELS -----------------------------
00098 
00099 // lobot supports several different LGMD models. The following symbol
00100 // defines the default one to use in case the user doesn't specify this
00101 // in the config file.
00102 #define LOBOT_DEFAULT_LOCUST_MODEL LOLM_GABBIANI
00103 
00104 // Each virtual locust monitors some portion of the entire input image
00105 // combined from all the video sources. How much of the image a locust
00106 // should monitor is specified via its FOV setting. This is the width (in
00107 // pixels) of the portion of the input image each locust should monitor.
00108 // The vertical extents of each locust's portion always spans the entire
00109 // height of the input image.
00110 //
00111 // The following symbol specifies the default width of a locust's FOV in
00112 // case users don't set it in the config file. Each LGMD model can use a
00113 // different value for the locust FOV. Users may achieve this by
00114 // specifying the appropriate setting in each LGMD model's section of the
00115 // config file.
00116 #ifndef LOBOT_DEFAULT_LOCUST_FOV
00117    #define LOBOT_DEFAULT_LOCUST_FOV 30
00118 #endif
00119 
00120 //-----------------------------------------------------------------------
00121 
00122 #endif
00123 
00124 /* So things look consistent in everyone's emacs... */
00125 /* Local Variables: */
00126 /* indent-tabs-mode: nil */
00127 /* End: */
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