00001 /*!@file ArmControl/SaliencyMT.H A class for quick-and-dirty saliency mapping */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2003 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Zack Gossman <gossman@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/ArmControl/SaliencyMT.H $ 00035 // $Id: SaliencyMT.H 8267 2007-04-18 18:24:24Z rjpeters $ 00036 // 00037 00038 #ifndef SALIENCYMT_H_DEFINED 00039 #define SALIENCYMT_H_DEFINED 00040 00041 #include "Component/ModelComponent.H" 00042 #include "Component/ModelParam.H" 00043 #include "Image/ColorOps.H" 00044 #include "Image/Image.H" 00045 #include "Image/ImageSet.H" 00046 #include "Image/MathOps.H" 00047 #include "Image/DrawOps.H" 00048 #include "Image/FilterOps.H" 00049 #include "Image/Pixels.H" 00050 #include "Image/PyramidOps.H" 00051 #include "Image/ShapeOps.H" 00052 #include "Image/Transforms.H" 00053 #include "Image/fancynorm.H" 00054 #include "Util/Types.H" 00055 #include "Image/colorDefs.H" 00056 00057 #include <pthread.h> 00058 #include <cstdlib> 00059 #include <unistd.h> 00060 #include <list> 00061 00062 // ###################################################################### 00063 struct jobData 00064 { 00065 jobData() { }; 00066 00067 jobData(const int jt, const PyramidType pt, const float w, 00068 const float ori = 0.0F) : 00069 jobType(jt), ptyp(pt), weight(w), orientation(ori) { } 00070 00071 int jobType; 00072 PyramidType ptyp; 00073 float weight; 00074 float orientation; 00075 }; 00076 00077 00078 // ###################################################################### 00079 class SaliencyMT : public ModelComponent 00080 { 00081 public: 00082 00083 // ###################################################################### 00084 /*! @name Constructors and Destructors */ 00085 //@{ 00086 00087 //! Constructor 00088 SaliencyMT(OptionManager& mgr, 00089 const std::string& descrName = "SaliencyMT", 00090 const std::string& tagName = "SaliencyMT"); 00091 00092 //! Destructor 00093 ~SaliencyMT(); 00094 00095 //@} 00096 00097 // ###################################################################### 00098 /*! @name member functions */ 00099 //@{ 00100 00101 //! Setup up with image to be processed and build the job queue 00102 void newInput(const Image< PixRGB<byte> > img, bool procFlicker=true); 00103 00104 //! Is the last given input done processing? 00105 bool outputReady(); 00106 00107 //! Get last computed output 00108 Image<float> getOutput(); 00109 00110 //! For internal thread use: Compute a conspicuity map from an image 00111 void computeCMAP(); 00112 //@} 00113 00114 protected: 00115 OModelParam<uint> itsNumThreads; //!< Number of worker threads to use 00116 00117 void start1(); //!< get started 00118 void stop2(); //!< get stopped 00119 00120 private: 00121 Image< PixRGB<byte> > colima; // current color image 00122 Image<float> lum; //curent luminance image 00123 Image<byte> r, g, b, y; //curent RGBY images 00124 Image<float> prev; // previous float image 00125 Image<float> outmap; // output saliency map 00126 Image<float> skinima; //skin hue map 00127 bool gotLum, gotRGBY, gotSkin; 00128 00129 std::list<jobData> jobQueue; 00130 uint jobsTodo; 00131 00132 //thread stuff 00133 pthread_t *worker; 00134 pthread_mutex_t jobLock, mapLock; 00135 pthread_cond_t jobCond; 00136 uint numWorkers; 00137 }; 00138 00139 #endif 00140 00141 // ###################################################################### 00142 /* So things look consistent in everyone's emacs... */ 00143 /* Local Variables: */ 00144 /* indent-tabs-mode: nil */ 00145 /* End: */