00001 /** 00002 \file Robots/LoBot/control/LoVFH.C 00003 \brief This file defines the non-inline member functions of the 00004 lobot::VFH class. 00005 */ 00006 00007 // //////////////////////////////////////////////////////////////////// // 00008 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00009 // by the University of Southern California (USC) and the iLab at USC. // 00010 // See http://iLab.usc.edu for information about this project. // 00011 // //////////////////////////////////////////////////////////////////// // 00012 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00013 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00014 // in Visual Environments, and Applications'' by Christof Koch and // 00015 // Laurent Itti, California Institute of Technology, 2001 (patent // 00016 // pending; application number 09/912,225 filed July 23, 2001; see // 00017 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00018 // //////////////////////////////////////////////////////////////////// // 00019 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00020 // // 00021 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00022 // redistribute it and/or modify it under the terms of the GNU General // 00023 // Public License as published by the Free Software Foundation; either // 00024 // version 2 of the License, or (at your option) any later version. // 00025 // // 00026 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00027 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00028 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00029 // PURPOSE. See the GNU General Public License for more details. // 00030 // // 00031 // You should have received a copy of the GNU General Public License // 00032 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00033 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00034 // Boston, MA 02111-1307 USA. // 00035 // //////////////////////////////////////////////////////////////////// // 00036 // 00037 // Primary maintainer for this file: mviswana usc edu 00038 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Robots/LoBot/control/LoVFH.C $ 00039 // $Id: LoVFH.C 13037 2010-03-23 01:00:53Z mviswana $ 00040 // 00041 00042 //------------------------------ HEADERS -------------------------------- 00043 00044 // lobot headers 00045 #include "Robots/LoBot/control/LoVFH.H" 00046 //#include "Robots/LoBot/control/LoSpeedArbiter.H" 00047 00048 //#include "Robots/LoBot/LoApp.H" 00049 #include "Robots/LoBot/config/LoConfigHelpers.H" 00050 00051 //#include "Robots/LoBot/misc/LoUpdateLock.H" 00052 //#include "Robots/LoBot/misc/LoExcept.H" 00053 #include "Robots/LoBot/misc/LoRegistry.H" 00054 #include "Robots/LoBot/util/LoGL.H" 00055 00056 // OpenGL headers 00057 #ifdef INVT_HAVE_LIBGL 00058 #include <GL/gl.h> 00059 #endif 00060 00061 // Standard C++ headers 00062 #include <algorithm> 00063 00064 //----------------------------- NAMESPACE ------------------------------- 00065 00066 namespace lobot { 00067 00068 //--------------------------- LOCAL HELPERS ----------------------------- 00069 00070 // Retrieve settings from vfh section of config file 00071 template<typename T> 00072 static inline T conf(const std::string& key, const T& default_value) 00073 { 00074 return get_conf<T>(LOBE_VFH, key, default_value) ; 00075 } 00076 00077 //-------------------------- INITIALIZATION ----------------------------- 00078 00079 VFH::VFH() 00080 : base(clamp(conf("update_delay", 150), 1, 1500)) 00081 { 00082 start(LOBE_VFH) ; 00083 } 00084 00085 void VFH::pre_run() 00086 { 00087 } 00088 00089 //---------------------- THE BEHAVIOUR'S ACTION ------------------------- 00090 00091 void VFH::action() 00092 { 00093 // Vote to drive straight ahead 00094 //TurnArbiter::Vote* V = new TurnArbiter::Vote() ; 00095 //V->dump("VFH::action") ; 00096 //TurnArbiter::instance().vote(base::name, V) ; 00097 00098 // Vote to drive at user-specified cruising speed (or PWM) 00099 //SpeedArbiter::instance().vote(base::name, 00100 //new SpeedArbiter::Vote(Params::cruising_speed(), 00101 //Params::cruising_pwm())) ; 00102 00103 //viz_lock() ; 00104 //m_vote = *V ; // record most recent vote for visualization 00105 //m_vote.dump("VFH::action") ; 00106 //viz_unlock() ; 00107 } 00108 00109 //--------------------------- VISUALIZATION ----------------------------- 00110 00111 #ifdef INVT_HAVE_LIBGL 00112 00113 void VFH::render() 00114 { 00115 // Render the votes visualization 00116 //glBegin(GL_LINES) ; 00117 //viz_lock() ; 00118 /* 00119 for (TurnArbiter::Vote::iterator it = m_vote.begin(); it; ++it) 00120 { 00121 float vote = it.value() ; 00122 float direction = it.direction() ; 00123 if (vote < 0) // voted against this direction 00124 { 00125 glColor3f(1, 0, 0) ; 00126 glVertex2i(0, 0) ; 00127 glVertex2f(-vote * cos(direction), -vote * sin(direction)) ; 00128 } 00129 else if (vote > 0) // voted for this direction 00130 { 00131 glColor3f(0, 1, 0) ; 00132 glVertex2i(0, 0) ; 00133 glVertex2f(vote * cos(direction), vote * sin(direction)) ; 00134 } 00135 } 00136 */ 00137 //viz_unlock() ; 00138 //glEnd() ; 00139 00140 // Label the visualization so that it is easy to tell which behaviour 00141 // is being visualized. 00142 glColor3f(0, 1, 1) ; 00143 glPushMatrix() ; 00144 glLoadIdentity() ; 00145 draw_label(-0.9f, -0.9f, "VFH") ; 00146 glPopMatrix() ; 00147 } 00148 00149 #endif 00150 00151 //----------------------------- CLEAN-UP -------------------------------- 00152 00153 VFH::~VFH(){} 00154 00155 //-------------------------- KNOB TWIDDLING ----------------------------- 00156 00157 // Parameters initialization 00158 VFH::Params::Params() 00159 {} 00160 00161 // Parameters clean-up 00162 VFH::Params::~Params(){} 00163 00164 //----------------------------------------------------------------------- 00165 00166 } // end of namespace encapsulating this file's definitions 00167 00168 /* So things look consistent in everyone's emacs... */ 00169 /* Local Variables: */ 00170 /* indent-tabs-mode: nil */ 00171 /* End: */