00001 /*!@file Neuro/EyeHeadControllerConfigurator.C Configure eye/head controller */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Neuro/EyeHeadControllerConfigurator.C $ 00035 // $Id: EyeHeadControllerConfigurator.C 8160 2007-03-21 21:34:16Z rjpeters $ 00036 // 00037 00038 #include "Neuro/EyeHeadControllerConfigurator.H" 00039 #include "Neuro/EyeHeadControllers.H" 00040 #include "Neuro/NeuroOpts.H" 00041 00042 // ###################################################################### 00043 // ###################################################################### 00044 // ###################################################################### 00045 EyeHeadControllerConfigurator:: 00046 EyeHeadControllerConfigurator(OptionManager& mgr, 00047 const std::string& descrName, 00048 const std::string& tagName) : 00049 ModelComponent(mgr, descrName, tagName), 00050 itsEHctrlType(&OPT_EyeHeadControllerType, this), 00051 itsEHC(new StubEyeHeadController(mgr)) 00052 { 00053 addSubComponent(itsEHC); 00054 } 00055 00056 // ###################################################################### 00057 EyeHeadControllerConfigurator::~EyeHeadControllerConfigurator() 00058 { } 00059 00060 // ###################################################################### 00061 nub::ref<EyeHeadController> EyeHeadControllerConfigurator::getEHC() const 00062 { return itsEHC; } 00063 00064 // ###################################################################### 00065 void EyeHeadControllerConfigurator:: 00066 paramChanged(ModelParamBase* const param, 00067 const bool valueChanged, 00068 ParamClient::ChangeStatus* status) 00069 { 00070 ModelComponent::paramChanged(param, valueChanged, status); 00071 00072 // was that a change of our baby's name? 00073 if (param == &itsEHctrlType) { 00074 // if we had one, let's unregister it (when we later reset() the 00075 // nub::ref, the current EyeHeadController will unexport its 00076 // command-line options): 00077 removeSubComponent(*itsEHC); 00078 00079 // instantiate a controller of the appropriate type: 00080 if (itsEHctrlType.getVal().compare("None") == 0 || 00081 itsEHctrlType.getVal().compare("Stub") == 0) 00082 itsEHC.reset(new StubEyeHeadController(getManager())); 00083 else if (itsEHctrlType.getVal().compare("Simple") == 0) 00084 itsEHC.reset(new SimpleEyeHeadController(getManager())); 00085 else if (itsEHctrlType.getVal().compare("EyeTrack") == 0) 00086 itsEHC.reset(new EyeTrackerEyeHeadController(getManager())); 00087 else if (itsEHctrlType.getVal().compare("Monkey") == 0) 00088 itsEHC.reset(new MonkeyEyeHeadController(getManager())); 00089 else 00090 LFATAL("Unknown eye EyeHeadController type %s", 00091 itsEHctrlType.getVal().c_str()); 00092 00093 // add our baby as a subcomponent of us so that it will become 00094 // linked to the manager through us (hopefully we are registered 00095 // with the manager), which in turn will allow it to export its 00096 // command-line options and get configured: 00097 addSubComponent(itsEHC); 00098 00099 // tell the controller to export its options: 00100 itsEHC->exportOptions(MC_RECURSE); 00101 00102 // some info message: 00103 LINFO("Selected Eye/Head Controller of type %s", 00104 itsEHctrlType.getVal().c_str()); 00105 } 00106 } 00107 00108 00109 // ###################################################################### 00110 /* So things look consistent in everyone's emacs... */ 00111 /* Local Variables: */ 00112 /* mode: c++ */ 00113 /* indent-tabs-mode: nil */ 00114 /* End: */