00001 /*!@file BeoSub/SeaBee.H An autonomous submarine with one ballast */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2003 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/BeoSub/SeaBee.H $ 00035 // $Id: SeaBee.H 8521 2007-06-28 17:45:49Z rjpeters $ 00036 // 00037 00038 #ifndef BEOSUBTWO_H_DEFINED 00039 #define BEOSUBTWO_H_DEFINED 00040 00041 #include "BeoSub/BeoSub.H" 00042 #include "Devices/BeoChip.H" 00043 00044 00045 //! Definition and access functions for the BeoSub 00046 /*! BeoSub is an autonomous visually-guided submarine. This class 00047 impoements the highl-evel functionality, relying on low-level 00048 drivers to handle motor activation, compass reading, etc */ 00049 class SeaBee: public BeoSub 00050 { 00051 public: 00052 // ###################################################################### 00053 /*! @name Constructors and Destructors */ 00054 //@{ 00055 00056 //! Constructor 00057 SeaBee(OptionManager& mgr); 00058 00059 //! Destructor 00060 ~SeaBee(); 00061 00062 //@} 00063 00064 void test(); 00065 00066 // ###################################################################### 00067 /*! @name mid-level overloads */ 00068 //@{ 00069 00070 //! Advance the sub by some distance in meters 00071 /*! This is an overload of BeoSub::advanceRel() which ensures we 00072 turn off the heading PID during the advance */ 00073 virtual void advanceRel(const float relDist, const bool stop = true); 00074 00075 //! Strafes the sub by some distance in meters 00076 /*! This is an overload of BeoSub::strafeRel() which ensures we turn 00077 the heading PID off during the strafe */ 00078 00079 //////////////////////////////////////////////////////////////// 00080 void turnOpen(Angle ang, bool b) ; 00081 00082 void dropMarker(bool b) ; 00083 Image<PixRGB <byte> > grabImage(BeoSubCamera bsc) const; 00084 ///////////////////////////////////////////////// 00085 //@} 00086 00087 // ###################################################################### 00088 /*! @name Low-level access functions */ 00089 //@{ 00090 00091 //! Activate the thrusters 00092 /*! Values should be between -1.0 (full reverse) and 1.0 (full 00093 forward), 0.0 being no motion */ 00094 void thrust(const float leftval, const float rightval); 00095 void dive(const float leftval, const float rightval); 00096 00097 //! Get the current thruster settings 00098 void getThrusters(float& leftval, float& rightval) const; 00099 void getDiveThrusters(float& leftval, float& rightval) const; 00100 00101 00102 //@} 00103 00104 // ********************************************************************** 00105 /*! closed-loop control */ 00106 private: 00107 void updateThrusters(); 00108 void updateDepth(const float depth); 00109 float PIDTransVel, TransVelCommand; 00110 public: 00111 void setTransVel(const float desired); 00112 00113 // ###################################################################### 00114 /*! @name PID control */ 00115 //@{ 00116 00117 //@} 00118 00119 // ###################################################################### 00120 /*! @name Miscellaneous */ 00121 //@{ 00122 00123 00124 //@} 00125 00126 // ###################################################################### 00127 /*! @name For internal use by our listeners only -- do not call */ 00128 //@{ 00129 00130 protected: 00131 // NModelParam<int> itsLeftVThrusterServoNum; //!< servo num for left thruster 00132 // NModelParam<int> itsRightVThrusterServoNum; //!< servo num for right thruster 00133 00134 // NModelParam<int> itsLeftHThrusterServoNum; //!< servo num for left-horizontal thruster 00135 00136 // NModelParam<int> itsRightHThrusterServoNum; //!< servo num for right-horizontal thruster 00137 00138 nub::soft_ref<BeoChip> itsBeo; //!< our beochip 00139 00140 float itsThrustLeftV, itsThrustRightV, itsThrustLeftH, itsThrustRightH; //!< our current thruster settings 00141 00142 float itsDiveSetting; 00143 00144 virtual void start1(); //!< get started, before our subcomponents start 00145 virtual void start2(); //!< get started, after our subcomponents have started 00146 virtual void stop1(); 00147 00148 private: 00149 //! Dispatch a BeoChip event 00150 void dispatchBeoChipEvent(const BeoChipEventType t, 00151 const int valint, 00152 const float valfloat); 00153 00154 friend class BeoSubListener; 00155 }; 00156 00157 00158 00159 00160 00161 00162 #endif 00163 00164 // ###################################################################### 00165 /* So things look consistent in everyone's emacs... */ 00166 /* Local Variables: */ 00167 /* indent-tabs-mode: nil */ 00168 /* End: */