
#include "GUI/ViewPort3D.H"#include "Util/log.H"#include "Util/WorkThreadServer.H"#include "Util/JobWithSemaphore.H"#include "Component/ModelManager.H"#include "Raster/GenericFrame.H"#include "Image/Layout.H"#include "Image/MatrixOps.H"#include "Image/DrawOps.H"#include "Image/FilterOps.H"#include "Image/MathOps.H"#include "Image/PixelsTypes.H"#include "Image/ColorOps.H"#include "Media/FrameSeries.H"#include "Transport/FrameInfo.H"#include "GUI/XWinManaged.H"#include "GUI/ImageDisplayStream.H"#include <stdlib.h>#include <math.h>#include <fcntl.h>
Go to the source code of this file.
Functions | |
| void | drawAir (void) |
| void | tridisplay () |
| Point2D< int > | getMouseClick (nub::ref< OutputFrameSeries > &ofs) |
| int | getKey (nub::ref< OutputFrameSeries > &ofs) |
| void | saveToDisk (const std::vector< Point2D< float > > &contour, const char *filename) |
| std::vector< Point2D< float > > | readFromDisk (const char *filename) |
| int | main (int argc, char *argv[]) |
Build a 3D model
Definition in file build-model.C.
| void drawAir | ( | void | ) |
* Find out current stencil function. */
* Describe airplane using simple concave polygons.
* Create rotated coordinate system for left flap. */
* Create rotated coordinate system for right flap. */
* Create coordinate system for tail wing. */
* Create coordinate system for rudder. */
Definition at line 58 of file build-model.C.
1.6.3