#include "GUI/ViewPort3D.H"
#include "Util/log.H"
#include "Util/WorkThreadServer.H"
#include "Util/JobWithSemaphore.H"
#include "Component/ModelManager.H"
#include "Raster/GenericFrame.H"
#include "Image/Layout.H"
#include "Image/MatrixOps.H"
#include "Image/DrawOps.H"
#include "Image/FilterOps.H"
#include "Image/MathOps.H"
#include "Image/PixelsTypes.H"
#include "Image/ColorOps.H"
#include "Media/FrameSeries.H"
#include "Transport/FrameInfo.H"
#include "GUI/XWinManaged.H"
#include "GUI/ImageDisplayStream.H"
#include <stdlib.h>
#include <math.h>
#include <fcntl.h>
Go to the source code of this file.
Functions | |
void | drawAir (void) |
void | tridisplay () |
Point2D< int > | getMouseClick (nub::ref< OutputFrameSeries > &ofs) |
int | getKey (nub::ref< OutputFrameSeries > &ofs) |
void | saveToDisk (const std::vector< Point2D< float > > &contour, const char *filename) |
std::vector< Point2D< float > > | readFromDisk (const char *filename) |
int | main (int argc, char *argv[]) |
Build a 3D model
Definition in file build-model.C.
void drawAir | ( | void | ) |
* Find out current stencil function. */
* Describe airplane using simple concave polygons.
* Create rotated coordinate system for left flap. */
* Create rotated coordinate system for right flap. */
* Create coordinate system for tail wing. */
* Create coordinate system for rudder. */
Definition at line 58 of file build-model.C.