SaccadeControllerConfigurator.C

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00001 /*!@file Neuro/SaccadeControllerConfigurator.C Pick a SaccadeController */
00002 
00003 // //////////////////////////////////////////////////////////////////// //
00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2005   //
00005 // by the University of Southern California (USC) and the iLab at USC.  //
00006 // See http://iLab.usc.edu for information about this project.          //
00007 // //////////////////////////////////////////////////////////////////// //
00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected //
00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency //
00010 // in Visual Environments, and Applications'' by Christof Koch and      //
00011 // Laurent Itti, California Institute of Technology, 2001 (patent       //
00012 // pending; application number 09/912,225 filed July 23, 2001; see      //
00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status).     //
00014 // //////////////////////////////////////////////////////////////////// //
00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit.       //
00016 //                                                                      //
00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can   //
00018 // redistribute it and/or modify it under the terms of the GNU General  //
00019 // Public License as published by the Free Software Foundation; either  //
00020 // version 2 of the License, or (at your option) any later version.     //
00021 //                                                                      //
00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope  //
00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the   //
00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR      //
00025 // PURPOSE.  See the GNU General Public License for more details.       //
00026 //                                                                      //
00027 // You should have received a copy of the GNU General Public License    //
00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write   //
00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330,   //
00030 // Boston, MA 02111-1307 USA.                                           //
00031 // //////////////////////////////////////////////////////////////////// //
00032 //
00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu>
00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Neuro/SaccadeControllerConfigurator.C $
00035 // $Id: SaccadeControllerConfigurator.C 8160 2007-03-21 21:34:16Z rjpeters $
00036 //
00037 
00038 #include "Neuro/SaccadeControllerConfigurator.H"
00039 #include "Neuro/SaccadeControllers.H"
00040 #include "Component/ModelOptionDef.H"
00041 #include "Neuro/NeuroOpts.H"
00042 
00043 // ######################################################################
00044 // ######################################################################
00045 // ######################################################################
00046 SaccadeControllerEyeConfigurator::
00047 SaccadeControllerEyeConfigurator(OptionManager& mgr,
00048                                  const std::string& descrName,
00049                                  const std::string& tagName) :
00050   ModelComponent(mgr, descrName, tagName),
00051   itsSacCtrlType(&OPT_SaccadeControllerEyeType, this),
00052   itsSC(new StubSaccadeController(mgr, SaccadeBodyPartEye))
00053 {
00054   addSubComponent(itsSC);
00055 }
00056 
00057 // ######################################################################
00058 SaccadeControllerEyeConfigurator::~SaccadeControllerEyeConfigurator()
00059 {  }
00060 
00061 // ######################################################################
00062 nub::ref<SaccadeController> SaccadeControllerEyeConfigurator::getSC() const
00063 { return itsSC; }
00064 
00065 // ######################################################################
00066 void SaccadeControllerEyeConfigurator::
00067 paramChanged(ModelParamBase* const param,
00068              const bool valueChanged,
00069              ParamClient::ChangeStatus* status)
00070 {
00071   ModelComponent::paramChanged(param, valueChanged, status);
00072 
00073   // was that a change of our baby's name?
00074   if (param == &itsSacCtrlType) {
00075     // if we had one, let's unregister it (when we later reset() the
00076     // nub::ref, the current SaccadeController will unexport its
00077     // command-line options):
00078     removeSubComponent(*itsSC);
00079 
00080     // instantiate a controller of the appropriate type:
00081     if (itsSacCtrlType.getVal().compare("None") == 0 ||
00082         itsSacCtrlType.getVal().compare("Stub") == 0)
00083       itsSC.reset(new StubSaccadeController(getManager(),
00084                                             SaccadeBodyPartEye));
00085     else if (itsSacCtrlType.getVal().compare("Trivial") == 0)
00086       itsSC.reset(new TrivialSaccadeController(getManager(),
00087                                                SaccadeBodyPartEye));
00088     else if (itsSacCtrlType.getVal().compare("Fixed") == 0)
00089       itsSC.reset(new FixedSaccadeController(getManager(),
00090                                              SaccadeBodyPartEye));
00091     else if (itsSacCtrlType.getVal().compare("Friction") == 0)
00092       itsSC.reset(new FrictionSaccadeController(getManager(),
00093                                                 SaccadeBodyPartEye));
00094     else if (itsSacCtrlType.getVal().compare("Threshold") == 0)
00095       itsSC.reset(new ThresholdSaccadeController(getManager(),
00096                                                  SaccadeBodyPartEye));
00097     else if (itsSacCtrlType.getVal().compare("Threshfric") == 0)
00098       itsSC.reset(new ThresholdFrictionSaccadeController(getManager(),
00099                                                          SaccadeBodyPartEye));
00100     else
00101       LFATAL("Unknown eye SaccadeController type %s",
00102              itsSacCtrlType.getVal().c_str());
00103 
00104     // add our baby as a subcomponent of us so that it will become
00105     // linked to the manager through us (hopefully we are registered
00106     // with the manager), which in turn will allow it to export its
00107     // command-line options and get configured:
00108 
00109     addSubComponent(itsSC);
00110 
00111     // tell the controller to export its options:
00112     itsSC->exportOptions(MC_RECURSE);
00113 
00114     // some info message:
00115     LINFO("Selected Eye SC of type %s", itsSacCtrlType.getVal().c_str());
00116   }
00117 }
00118 
00119 
00120 // ######################################################################
00121 // ######################################################################
00122 // ######################################################################
00123 SaccadeControllerHeadConfigurator::
00124 SaccadeControllerHeadConfigurator(OptionManager& mgr,
00125                                  const std::string& descrName,
00126                                  const std::string& tagName) :
00127   ModelComponent(mgr, descrName, tagName),
00128   itsSacCtrlType(&OPT_SaccadeControllerHeadType, this),
00129   itsSC(new StubSaccadeController(mgr, SaccadeBodyPartHead))
00130 {
00131   addSubComponent(itsSC);
00132 }
00133 
00134 // ######################################################################
00135 SaccadeControllerHeadConfigurator::~SaccadeControllerHeadConfigurator()
00136 {  }
00137 
00138 // ######################################################################
00139 nub::ref<SaccadeController> SaccadeControllerHeadConfigurator::getSC() const
00140 { return itsSC; }
00141 
00142 // ######################################################################
00143 void SaccadeControllerHeadConfigurator::
00144 paramChanged(ModelParamBase* const param,
00145              const bool valueChanged,
00146              ParamClient::ChangeStatus* status)
00147 {
00148   ModelComponent::paramChanged(param, valueChanged, status);
00149 
00150   // was that a change of our baby's name?
00151   if (param == &itsSacCtrlType) {
00152     // if we had one, let's unregister it (when we later reset() the
00153     // nub::ref, the current SaccadeController will unexport its
00154     // command-line options):
00155     removeSubComponent(*itsSC);
00156 
00157     // instantiate a controller of the appropriate type:
00158     if (itsSacCtrlType.getVal().compare("None") == 0 ||
00159         itsSacCtrlType.getVal().compare("Stub") == 0)
00160       itsSC.reset(new StubSaccadeController(getManager(),
00161                                             SaccadeBodyPartHead));
00162     else if (itsSacCtrlType.getVal().compare("Trivial") == 0)
00163       itsSC.reset(new TrivialSaccadeController(getManager(),
00164                                                SaccadeBodyPartHead));
00165     else if (itsSacCtrlType.getVal().compare("Fixed") == 0)
00166       itsSC.reset(new FixedSaccadeController(getManager(),
00167                                              SaccadeBodyPartHead));
00168     else if (itsSacCtrlType.getVal().compare("Friction") == 0)
00169       itsSC.reset(new FrictionSaccadeController(getManager(),
00170                                                 SaccadeBodyPartHead));
00171     else if (itsSacCtrlType.getVal().compare("Threshold") == 0)
00172       itsSC.reset(new ThresholdSaccadeController(getManager(),
00173                                                  SaccadeBodyPartHead));
00174     else if (itsSacCtrlType.getVal().compare("Threshfric") == 0)
00175       itsSC.reset(new ThresholdFrictionSaccadeController(getManager(),
00176                                                          SaccadeBodyPartHead));
00177     else
00178       LFATAL("Unknown head SaccadeController type %s",
00179              itsSacCtrlType.getVal().c_str());
00180 
00181     // add our baby as a subcomponent of us so that it will become
00182     // linked to the manager through us (hopefully we are registered
00183     // with the manager), which in turn will allow it to export its
00184     // command-line options and get configured:
00185 
00186     addSubComponent(itsSC);
00187 
00188     // tell the controller to export its options:
00189     itsSC->exportOptions(MC_RECURSE);
00190 
00191     // some info message:
00192     LINFO("Selected Head SC of type %s", itsSacCtrlType.getVal().c_str());
00193   }
00194 }
00195 
00196 
00197 
00198 // ######################################################################
00199 /* So things look consistent in everyone's emacs... */
00200 /* Local Variables: */
00201 /* mode: c++ */
00202 /* indent-tabs-mode: nil */
00203 /* End: */
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