00001 /*!@file Neuro/SimulationViewerEyeSim.C simulate an eye-tracker recording */ 00002 00003 // //////////////////////////////////////////////////////////////////// // 00004 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2000-2003 // 00005 // by the University of Southern California (USC) and the iLab at USC. // 00006 // See http://iLab.usc.edu for information about this project. // 00007 // //////////////////////////////////////////////////////////////////// // 00008 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00009 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00010 // in Visual Environments, and Applications'' by Christof Koch and // 00011 // Laurent Itti, California Institute of Technology, 2001 (patent // 00012 // pending; application number 09/912,225 filed July 23, 2001; see // 00013 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00014 // //////////////////////////////////////////////////////////////////// // 00015 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00016 // // 00017 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00018 // redistribute it and/or modify it under the terms of the GNU General // 00019 // Public License as published by the Free Software Foundation; either // 00020 // version 2 of the License, or (at your option) any later version. // 00021 // // 00022 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00023 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00024 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00025 // PURPOSE. See the GNU General Public License for more details. // 00026 // // 00027 // You should have received a copy of the GNU General Public License // 00028 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00029 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00030 // Boston, MA 02111-1307 USA. // 00031 // //////////////////////////////////////////////////////////////////// // 00032 // 00033 // Primary maintainer for this file: Laurent Itti <itti@usc.edu> 00034 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/Neuro/SimulationViewerEyeSim.C $ 00035 // $Id: SimulationViewerEyeSim.C 13343 2010-04-30 22:37:42Z lior $ 00036 // 00037 00038 #include "Neuro/SimulationViewerEyeSim.H" 00039 #include "Component/OptionManager.H" 00040 #include "Neuro/Brain.H" 00041 #include "Neuro/NeuroOpts.H" 00042 #include "Neuro/NeuroSimEvents.H" 00043 #include "Neuro/EyeHeadController.H" 00044 #include "Neuro/SaccadeController.H" 00045 #include "Simulation/SimEventQueue.H" 00046 #include <stdio.h> 00047 00048 // ###################################################################### 00049 SimulationViewerEyeSim:: 00050 SimulationViewerEyeSim(OptionManager& mgr, 00051 const std::string& descrName, 00052 const std::string& tagName) : 00053 SimulationViewerStd(mgr, descrName, tagName), 00054 itsEyeFname(&OPT_SVeyeSimFname, this), 00055 itsEyePeriod(&OPT_SVeyeSimPeriod, this), // 240Hz 00056 itsEyeTrash(&OPT_SVeyeSimTrash, this), 00057 itsOutFile(NULL), itsLastEyePos(-1, -1) 00058 { } 00059 00060 // ###################################################################### 00061 SimulationViewerEyeSim::~SimulationViewerEyeSim() 00062 { } 00063 00064 // ###################################################################### 00065 void SimulationViewerEyeSim::start1() 00066 { 00067 // get our base class started: 00068 SimulationViewerStd::start1(); 00069 00070 // abort if no output file: 00071 if (itsEyeFname.getVal().empty()) LFATAL("I need an output file!"); 00072 00073 // open output file: 00074 itsOutFile = fopen(itsEyeFname.getVal().c_str(), "w"); 00075 if (itsOutFile == NULL) 00076 PLFATAL("Cannot write '%s'", itsEyeFname.getVal().c_str()); 00077 00078 // write our initial trash, here we just assume it's a long blink: 00079 for (int i = 0; i < itsEyeTrash.getVal(); i ++) fprintf(itsOutFile, "NaN NaN\n"); 00080 } 00081 00082 // ###################################################################### 00083 void SimulationViewerEyeSim::stop1() 00084 { 00085 if (itsOutFile) 00086 { 00087 // write a few extra samples at end of simulation, duplicating whatever our latest eye position is: 00088 if (itsLastEyePos.isValid()) 00089 for (int i = 0; i < 50; i ++) fprintf(itsOutFile, "%d.0 %d.0\n", itsLastEyePos.i, itsLastEyePos.j); 00090 else 00091 for (int i = 0; i < 50; i ++) fprintf(itsOutFile, "NaN NaN\n"); 00092 00093 // close down: 00094 fclose(itsOutFile); 00095 itsOutFile = NULL; 00096 } 00097 SimulationViewerStd::stop1(); 00098 } 00099 00100 // ###################################################################### 00101 void SimulationViewerEyeSim:: 00102 onSimEventWTAwinner(SimEventQueue& q, rutz::shared_ptr<SimEventWTAwinner>& e) 00103 { 00104 Point2D<int> eye = e->winner().p; 00105 LINFO("Recording eyepos %d,%d", eye.i, eye.j); 00106 fprintf(itsOutFile, "%d.0 %d.0\n", eye.i, eye.j); 00107 itsLastEyePos = eye; 00108 00109 SimulationViewerStd::onSimEventWTAwinner(q, e); 00110 } 00111 00112 // ###################################################################### 00113 /* So things look consistent in everyone's emacs... */ 00114 /* Local Variables: */ 00115 /* indent-tabs-mode: nil */ 00116 /* End: */