00001 /*!@file BeoSub/BeoSubBin.C find pipe */ 00002 // //////////////////////////////////////////////////////////////////// // 00003 // The iLab Neuromorphic Vision C++ Toolkit - Copyright (C) 2001 by the // 00004 // University of Southern California (USC) and the iLab at USC. // 00005 // See http://iLab.usc.edu for information about this project. // 00006 // //////////////////////////////////////////////////////////////////// // 00007 // Major portions of the iLab Neuromorphic Vision Toolkit are protected // 00008 // under the U.S. patent ``Computation of Intrinsic Perceptual Saliency // 00009 // in Visual Environments, and Applications'' by Christof Koch and // 00010 // Laurent Itti, California Institute of Technology, 2001 (patent // 00011 // pending; application number 09/912,225 filed July 23, 2001; see // 00012 // http://pair.uspto.gov/cgi-bin/final/home.pl for current status). // 00013 // //////////////////////////////////////////////////////////////////// // 00014 // This file is part of the iLab Neuromorphic Vision C++ Toolkit. // 00015 // // 00016 // The iLab Neuromorphic Vision C++ Toolkit is free software; you can // 00017 // redistribute it and/or modify it under the terms of the GNU General // 00018 // Public License as published by the Free Software Foundation; either // 00019 // version 2 of the License, or (at your option) any later version. // 00020 // // 00021 // The iLab Neuromorphic Vision C++ Toolkit is distributed in the hope // 00022 // that it will be useful, but WITHOUT ANY WARRANTY; without even the // 00023 // implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // 00024 // PURPOSE. See the GNU General Public License for more details. // 00025 // // 00026 // You should have received a copy of the GNU General Public License // 00027 // along with the iLab Neuromorphic Vision C++ Toolkit; if not, write // 00028 // to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, // 00029 // Boston, MA 02111-1307 USA. // 00030 // //////////////////////////////////////////////////////////////////// // 00031 // 00032 // Primary maintainer for this file: Michael Montalbo <montalbo@usc.edu> 00033 // $HeadURL: svn://isvn.usc.edu/software/invt/trunk/saliency/src/BeoSub/BeoSubBin.H $ 00034 // $Id: BeoSubBin.H 9412 2008-03-10 23:10:15Z farhan $ 00035 00036 00037 #ifndef BEOSUB_BEOSUBBIN_DEFINED 00038 #define BEOSUB_BEOSUBBIN_DEFINED 00039 00040 #include "GUI/XWinManaged.H" 00041 #include "Image/Image.H" 00042 #include "MBARI/Geometry2D.H" 00043 #include "Image/OpenCVUtil.H" 00044 00045 class BeoSubBin 00046 { 00047 public: 00048 00049 // ###################################################################### 00050 //! @name Constructor, assigment and destructor 00051 //@{ 00052 00053 //! Constructor 00054 BeoSubBin(); 00055 00056 //! Destructor 00057 ~BeoSubBin(); 00058 00059 00060 struct BinAngles { 00061 double angle; 00062 Point2D<int> pos; 00063 }; 00064 //@} 00065 00066 // ###################################################################### 00067 //! @name Compute functions 00068 //@{ 00069 00070 std::vector<LineSegment2D> getHoughLines (Image< PixRGB<byte> > &image, Image< PixRGB< byte > > &preHough, 00071 Image< PixRGB<byte> > &outputImage); 00072 00073 void pruneLines(std::vector<LineSegment2D>& lines, std::vector<LineSegment2D>& pruned, Image< PixRGB<byte> > *img); 00074 void pruneAngles(std::vector<LineSegment2D>& lines, std::vector<BinAngles>& angles, Image< PixRGB< byte > > *img); 00075 void removeOrangePipe(Image< PixRGB<byte> >& img); 00076 float getBinSceneMass(Image< PixRGB<byte> > &cameraImage, Image< PixRGB<byte> > &outputImage, Point2D<int> ¢er); 00077 void getWeightedBinMass(std::vector<BinAngles>& angles, Point2D<int> & center, bool cropWindow, Image<PixRGB<byte> >* img); 00078 void getParallelIntersections(std::vector<LineSegment2D>& lines, std::vector<LineSegment2D>& frontLines, Image< PixRGB<byte> >& img); 00079 void getBinCenter(std::vector<BinAngles>& angles, Point2D<int>& center); 00080 00081 //}@ 00082 00083 std::vector<BinAngles> binAngles; 00084 00085 private: 00086 00087 std::vector<BinAngles> imageAngles; 00088 std::vector<LineSegment2D> imageLines; 00089 00090 std::vector<LineSegment2D> binLines; 00091 00092 Point2D<int> binCenter; 00093 00094 00095 00096 }; 00097 00098 #endif 00099 00100 00101 // ###################################################################### 00102 /* So things look consistent in everyone's emacs... */ 00103 /* Local Variables: */ 00104 /* indent-tabs-mode: nil */ 00105 /* End: */